Searched refs:st_AllocTextureImageBuffer (Results 1 – 1 of 1) sorted by relevance
1011 st_AllocTextureImageBuffer(struct gl_context *ctx, in st_AllocTextureImageBuffer() function2458 if (!st_AllocTextureImageBuffer(ctx, texImage)) { in st_CompressedTexImage()3736 functions->AllocTextureImageBuffer = st_AllocTextureImageBuffer; in st_init_texture_functions()