Searched refs:stages_present (Results 1 – 5 of 5) sorted by relevance
244 …ink_screen(ctx->base.screen), prog, ctx->dirty_shader_stages & prog->stages_present, &ctx->gfx_pip… in zink_update_gfx_program()329 prog->stages_present |= BITFIELD_BIT(i); in zink_create_gfx_program()336 prog->stages_present |= BITFIELD_BIT(PIPE_SHADER_TESS_CTRL); in zink_create_gfx_program()576 if ((prog->stages_present & in zink_destroy_gfx_program()
100 uint32_t stages_present; //mask of stages present in this program member
194 u_foreach_bit(stage, prog->stages_present & ~ctx->dirty_shader_stages) in update_gfx_program()
1512 … _mesa_hash_table_remove_key(&ctx->program_cache[prog->stages_present >> 2], prog->shaders); in zink_shader_free()
293 VkShaderStageFlags stages_present = 0; in deep_copy_graphics_create_info() local300 stages_present |= src->pStages[i].stage; in deep_copy_graphics_create_info()323 …(stages_present & (VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT | VK_SHADER_STAGE_TESSELLATION_EVALUAT… in deep_copy_graphics_create_info()