Searched refs:stencilMap (Results 1 – 1 of 1) sorted by relevance
/third_party/mesa3d/src/mesa/main/ |
D | readpix.c | 696 GLubyte *depthMap, *stencilMap, *stencilVals; in fast_read_depth_stencil_pixels_separate() local 710 GL_MAP_READ_BIT, &stencilMap, &stencilStride, fb->FlipY); in fast_read_depth_stencil_pixels_separate() 711 if (!stencilMap) { in fast_read_depth_stencil_pixels_separate() 723 stencilMap, stencilVals); in fast_read_depth_stencil_pixels_separate() 730 stencilMap += stencilStride; in fast_read_depth_stencil_pixels_separate() 757 GLubyte *depthMap, *stencilMap; in slow_read_depth_stencil_pixels_separate() local 775 GL_MAP_READ_BIT, &stencilMap, in slow_read_depth_stencil_pixels_separate() 777 if (!stencilMap) { in slow_read_depth_stencil_pixels_separate() 784 stencilMap = depthMap; in slow_read_depth_stencil_pixels_separate() 795 stencilMap, stencilVals); in slow_read_depth_stencil_pixels_separate() [all …]
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