Searched refs:stencil_data (Results 1 – 2 of 2) sorted by relevance
/third_party/boost/libs/compute/test/ |
D | test_scatter_if.cpp | 34 int stencil_data[] = {0, 1, 0, 1, 0, 1, 0, 1, 0, 1}; in BOOST_AUTO_TEST_CASE() local 36 bc::vector<bc::uint_> stencil(stencil_data, stencil_data + 10, queue); in BOOST_AUTO_TEST_CASE() 59 int stencil_data[] = {0, 1, 0, 1, 0, 1, 0, 1, 0, 1}; in BOOST_AUTO_TEST_CASE() local 63 stencil_data); in BOOST_AUTO_TEST_CASE() 86 int stencil_data[] = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9}; in BOOST_AUTO_TEST_CASE() local 87 bc::vector<bc::uint_> stencil(stencil_data, stencil_data + 10, queue); in BOOST_AUTO_TEST_CASE()
|
/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
D | gl4cStencilTexturingTests.cpp | 1054 GLubyte* stencil_data = (GLubyte*)&stencil; in prepareSourceTextureData() local 1059 memcpy(pixel_data, stencil_data, 1); in prepareSourceTextureData() 1064 memcpy(pixel_data + 4, stencil_data, 1); in prepareSourceTextureData()
|