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Searched refs:string_to_uint_map (Results 1 – 10 of 10) sorted by relevance

/third_party/mesa3d/src/compiler/glsl/
Dstring_to_uint_map.h32 struct string_to_uint_map;
38 struct string_to_uint_map *
42 string_to_uint_map_dtor(struct string_to_uint_map *);
60 struct string_to_uint_map { struct
62 string_to_uint_map() in string_to_uint_map() function
68 ~string_to_uint_map() in ~string_to_uint_map() argument
Dstring_to_uint_map.cpp32 extern "C" struct string_to_uint_map *
35 return new string_to_uint_map; in string_to_uint_map_ctor()
39 string_to_uint_map_dtor(struct string_to_uint_map *map) in string_to_uint_map_dtor()
Dlink_uniforms.cpp474 count_uniform_size(struct string_to_uint_map *map, in count_uniform_size()
475 struct string_to_uint_map *hidden_map, in count_uniform_size()
543 struct string_to_uint_map *map;
612 struct string_to_uint_map *hidden_map;
684 struct string_to_uint_map *map, in parcel_out_uniform_storage()
743 this->record_next_sampler = new string_to_uint_map; in set_and_process()
744 this->record_next_bindless_sampler = new string_to_uint_map; in set_and_process()
745 this->record_next_image = new string_to_uint_map; in set_and_process()
746 this->record_next_bindless_image = new string_to_uint_map; in set_and_process()
841 struct string_to_uint_map *record_next_index) in set_opaque_indices()
[all …]
Dmeson.build216 'string_to_uint_map.cpp',
217 'string_to_uint_map.h',
Dstandalone.cpp455 whole_program->AttributeBindings = new string_to_uint_map; in standalone_compile_shader()
456 whole_program->FragDataBindings = new string_to_uint_map; in standalone_compile_shader()
457 whole_program->FragDataIndexBindings = new string_to_uint_map; in standalone_compile_shader()
Dserialize.cpp512 prog->UniformHash = new string_to_uint_map; in read_uniforms()
710 write_hash_table(struct blob *metadata, struct string_to_uint_map *hash) in write_hash_table()
730 read_hash_table(struct blob_reader *metadata, struct string_to_uint_map *hash) in read_hash_table()
Dlinker.cpp3454 string_to_uint_map *map, ir_variable *var) in reserve_explicit_locations()
3587 string_to_uint_map *uniform_map = new string_to_uint_map; in check_explicit_uniform_locations()
/third_party/mesa3d/src/mesa/main/
Dmtypes.h3057 struct string_to_uint_map *AttributeBindings;
3066 struct string_to_uint_map *FragDataBindings;
3067 struct string_to_uint_map *FragDataIndexBindings;
3142 struct string_to_uint_map *UniformHash;
/third_party/mesa3d/src/compiler/glsl/tests/
Dset_uniform_initializer_tests.cpp120 prog->UniformHash = new string_to_uint_map; in establish_uniform_storage()
/third_party/mesa3d/ohos/
Ddependency_inputs.gni898 ../src/compiler/glsl/string_to_uint_map.cpp
899 ../src/compiler/glsl/string_to_uint_map.h