Searched refs:string_to_uint_map (Results 1 – 10 of 10) sorted by relevance
32 struct string_to_uint_map;38 struct string_to_uint_map *42 string_to_uint_map_dtor(struct string_to_uint_map *);60 struct string_to_uint_map { struct62 string_to_uint_map() in string_to_uint_map() function68 ~string_to_uint_map() in ~string_to_uint_map() argument
32 extern "C" struct string_to_uint_map *35 return new string_to_uint_map; in string_to_uint_map_ctor()39 string_to_uint_map_dtor(struct string_to_uint_map *map) in string_to_uint_map_dtor()
474 count_uniform_size(struct string_to_uint_map *map, in count_uniform_size()475 struct string_to_uint_map *hidden_map, in count_uniform_size()543 struct string_to_uint_map *map;612 struct string_to_uint_map *hidden_map;684 struct string_to_uint_map *map, in parcel_out_uniform_storage()743 this->record_next_sampler = new string_to_uint_map; in set_and_process()744 this->record_next_bindless_sampler = new string_to_uint_map; in set_and_process()745 this->record_next_image = new string_to_uint_map; in set_and_process()746 this->record_next_bindless_image = new string_to_uint_map; in set_and_process()841 struct string_to_uint_map *record_next_index) in set_opaque_indices()[all …]
216 'string_to_uint_map.cpp',217 'string_to_uint_map.h',
455 whole_program->AttributeBindings = new string_to_uint_map; in standalone_compile_shader()456 whole_program->FragDataBindings = new string_to_uint_map; in standalone_compile_shader()457 whole_program->FragDataIndexBindings = new string_to_uint_map; in standalone_compile_shader()
512 prog->UniformHash = new string_to_uint_map; in read_uniforms()710 write_hash_table(struct blob *metadata, struct string_to_uint_map *hash) in write_hash_table()730 read_hash_table(struct blob_reader *metadata, struct string_to_uint_map *hash) in read_hash_table()
3454 string_to_uint_map *map, ir_variable *var) in reserve_explicit_locations()3587 string_to_uint_map *uniform_map = new string_to_uint_map; in check_explicit_uniform_locations()
3057 struct string_to_uint_map *AttributeBindings;3066 struct string_to_uint_map *FragDataBindings;3067 struct string_to_uint_map *FragDataIndexBindings;3142 struct string_to_uint_map *UniformHash;
120 prog->UniformHash = new string_to_uint_map; in establish_uniform_storage()
898 ../src/compiler/glsl/string_to_uint_map.cpp899 ../src/compiler/glsl/string_to_uint_map.h