Searched refs:strut_ (Results 1 – 2 of 2) sorted by relevance
690 ComputeStrut(&strut_, font); in Layout()1087 double max_ascent = strut_.ascent + strut_.half_leading; in Layout()1088 double max_descent = strut_.descent + strut_.half_leading; in Layout()1093 if (!strut_.force_strut) { in Layout()1746 box.rect.fLeft, line_baselines_[kv.first] - strut_.ascent, in GetRectsForRange()1747 box.rect.fRight, line_baselines_[kv.first] + strut_.descent), in GetRectsForRange()
211 StrutMetrics strut_; variable