Searched refs:subTargets (Results 1 – 2 of 2) sorted by relevance
1178 std::vector<GLint> subTargets; in verifyTextureData() local1180 subTargets.push_back(GL_TEXTURE_CUBE_MAP_POSITIVE_X); in verifyTextureData()1181 subTargets.push_back(GL_TEXTURE_CUBE_MAP_NEGATIVE_X); in verifyTextureData()1182 subTargets.push_back(GL_TEXTURE_CUBE_MAP_POSITIVE_Y); in verifyTextureData()1183 subTargets.push_back(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y); in verifyTextureData()1184 subTargets.push_back(GL_TEXTURE_CUBE_MAP_POSITIVE_Z); in verifyTextureData()1185 subTargets.push_back(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z); in verifyTextureData()1198 for (size_t i = 0; i < subTargets.size(); ++i) in verifyTextureData()1200 GLint subTarget = subTargets[i]; in verifyTextureData()1744 std::vector<GLint> subTargets; in verifyTextureDataExtended() local[all …]
2009 std::vector<GLint> subTargets; in verifyTextureData() local2011 subTargets.push_back(GL_TEXTURE_CUBE_MAP_POSITIVE_X); in verifyTextureData()2012 subTargets.push_back(GL_TEXTURE_CUBE_MAP_NEGATIVE_X); in verifyTextureData()2013 subTargets.push_back(GL_TEXTURE_CUBE_MAP_POSITIVE_Y); in verifyTextureData()2014 subTargets.push_back(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y); in verifyTextureData()2015 subTargets.push_back(GL_TEXTURE_CUBE_MAP_POSITIVE_Z); in verifyTextureData()2016 subTargets.push_back(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z); in verifyTextureData()2030 for (size_t i = 0; i < subTargets.size(); ++i) in verifyTextureData()2032 GLint subTarget = subTargets[i]; in verifyTextureData()