Searched refs:swizzleLength (Results 1 – 1 of 1) sorted by relevance
925 int swizzleLength = 0; in assembleMatrixFromMatrix() local927 swizzleLength = std::min<>(rows, sourceMatrix.rows()); in assembleMatrixFromMatrix()932 switch (swizzleLength) { in assembleMatrixFromMatrix()942 for (int r = swizzleLength; r < rows; ++r) { in assembleMatrixFromMatrix()