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Searched refs:swrast_texture_image (Results 1 – 16 of 16) sorted by relevance

/third_party/mesa3d/src/mesa/swrast/
Ds_texture.c48 return (struct gl_texture_image *) CALLOC_STRUCT(swrast_texture_image); in _swrast_new_texture_image()
92 struct swrast_texture_image *swImg = swrast_texture_image(texImage); in _swrast_alloc_texture_image_buffer()
130 struct swrast_texture_image *swImg = swrast_texture_image(texImage); in _swrast_init_texture_image()
168 struct swrast_texture_image *swImage = swrast_texture_image(texImage); in _swrast_free_texture_image_buffer()
217 struct swrast_texture_image *swImage = swrast_texture_image(texImage); in _swrast_map_teximage()
273 struct swrast_texture_image *swImage = swrast_texture_image(texImage); in _swrast_map_texture()
333 struct swrast_texture_image *swImage = swrast_texture_image(texImage); in _swrast_unmap_texture()
Ds_context.h115 struct swrast_texture_image;
121 typedef void (*FetchTexelFunc)(const struct swrast_texture_image *texImage,
131 struct swrast_texture_image struct
170 static inline struct swrast_texture_image * argument
171 swrast_texture_image(struct gl_texture_image *img) in swrast_texture_image() function
173 return (struct swrast_texture_image *) img; in swrast_texture_image()
177 static inline const struct swrast_texture_image *
180 return (const struct swrast_texture_image *) img; in swrast_texture_image_const()
Ds_texrender.c34 struct swrast_texture_image *swImage; in update_wrapper()
40 swImage = swrast_texture_image(rb->TexImage); in update_wrapper()
Ds_texfetch.c69 fetch_compressed(const struct swrast_texture_image *swImage, in fetch_compressed()
92 static void fetch_null_texelf( const struct swrast_texture_image *texImage, in fetch_null_texelf()
311 struct swrast_texture_image *texImage, GLuint dims) in set_fetch_functions()
363 swrast_texture_image(texObj->Image[face][i]), in _mesa_update_fetch_functions()
Ds_texfetch_tmp.h74 FETCH(x) (const struct swrast_texture_image *texImage, \
83 FETCH(x) (const struct swrast_texture_image *texImage, \
Ds_texfilter.c166 const struct swrast_texture_image *swImg = swrast_texture_image_const(img); in linear_texel_locations()
295 const struct swrast_texture_image *swImg = swrast_texture_image_const(img); in nearest_texel_location()
855 const struct swrast_texture_image *swImg = swrast_texture_image_const(img); in sample_1d_nearest()
880 const struct swrast_texture_image *swImg = swrast_texture_image_const(img); in sample_1d_linear()
1122 const struct swrast_texture_image *swImg = swrast_texture_image_const(img); in sample_2d_nearest()
1156 const struct swrast_texture_image *swImg = swrast_texture_image_const(img); in sample_2d_linear()
1221 const struct swrast_texture_image *swImg = swrast_texture_image_const(img); in sample_2d_linear_repeat()
1387 const struct swrast_texture_image *swImg = swrast_texture_image_const(image); in sample_linear_2d()
1421 const struct swrast_texture_image *swImg = swrast_texture_image_const(img); in opt_sample_rgb_2d()
1466 const struct swrast_texture_image *swImg = swrast_texture_image_const(img); in opt_sample_rgba_2d()
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Ds_triangle.c132 const struct swrast_texture_image *swImg = \
190 const struct swrast_texture_image *swImg = \
547 const struct swrast_texture_image *swImg = \
816 const struct swrast_texture_image *swImg = \
1052 const struct swrast_texture_image *swImg; in _swrast_choose_triangle()
Ds_fragprog.c121 const struct swrast_texture_image *swImg = in fetch_texel_deriv()
Ds_span.c503 const struct swrast_texture_image *swImg = in interpolate_texcoords()
/third_party/mesa3d/src/mesa/drivers/dri/i915/
Dintel_tex_obj.h63 struct swrast_texture_image base;
/third_party/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_tex_obj.h76 struct swrast_texture_image base;
/third_party/mesa3d/src/mesa/drivers/dri/nouveau/
Dnouveau_texture.h33 struct swrast_texture_image base;
/third_party/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_common_context.h157 struct swrast_texture_image base;
/third_party/mesa3d/src/mesa/drivers/dri/r200/
Dradeon_common_context.h157 struct swrast_texture_image base;
/third_party/mesa3d/docs/relnotes/
D10.1.2.rst98 - swrast: allocate swrast_texture_image::ImageSlices array if needed
D8.0.3.rst270 - i915: Initialize swrast_texture_image structure fields.