Searched refs:t_near (Results 1 – 4 of 4) sorted by relevance
/third_party/boost/boost/geometry/index/detail/algorithms/ |
D | segment_intersection.hpp | 47 RelativeDistance & t_near, RelativeDistance & t_far) in apply() 55 if ( t_near < tn ) in apply() 56 t_near = tn; in apply() 60 return 0 <= t_far && t_near <= t_far; in apply() 73 RelativeDistance & t_near, RelativeDistance & t_far) in apply() 75 … return box_segment_intersection<Box, Point, CurrentDimension - 1>::apply(b, p0, p1, t_near, t_far) in apply() 76 && for_dim::apply(b, p0, p1, t_near, t_far); in apply() 87 RelativeDistance & t_near, RelativeDistance & t_far) in apply() 89 return for_dim::apply(b, p0, p1, t_near, t_far); in apply() 119 RelativeDistance t_near = -(::std::numeric_limits<RelativeDistance>::max)(); in apply() local [all …]
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/third_party/mesa3d/src/intel/compiler/ |
D | brw_nir_rt_builder.h | 334 nir_ssa_def *t_near; member 362 assert_def_size(defs->t_near, 1, 32); in brw_nir_rt_store_mem_ray() 367 defs->t_near, in brw_nir_rt_store_mem_ray() 430 defs->t_near = nir_channel(b, data[1], 2); in brw_nir_rt_load_mem_ray()
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D | brw_nir_lower_shader_calls.c | 209 .t_near = ray_t_min, in lower_shader_calls_instr()
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D | brw_nir_lower_rt_intrinsics.c | 213 sysval = world_ray_in.t_near; in lower_rt_intrinsics_impl()
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