Searched refs:target_mask (Results 1 – 7 of 7) sorted by relevance
754 GstGLTextureTarget target_mask) in gst_gl_value_set_texture_target_from_mask() argument757 g_return_val_if_fail (target_mask != GST_GL_TEXTURE_TARGET_NONE, FALSE); in gst_gl_value_set_texture_target_from_mask()759 if ((target_mask & (target_mask - 1)) == 0) { in gst_gl_value_set_texture_target_from_mask()763 _gst_gl_log2_int64 (target_mask)); in gst_gl_value_set_texture_target_from_mask()770 if (target_mask & (1 << GST_GL_TEXTURE_TARGET_2D)) { in gst_gl_value_set_texture_target_from_mask()775 if (target_mask & (1 << GST_GL_TEXTURE_TARGET_RECTANGLE)) { in gst_gl_value_set_texture_target_from_mask()780 if (target_mask & (1 << GST_GL_TEXTURE_TARGET_EXTERNAL_OES)) { in gst_gl_value_set_texture_target_from_mask()
176 _caps_intersect_texture_target (GstCaps * caps, GstGLTextureTarget target_mask) in _caps_intersect_texture_target() argument182 gst_gl_value_set_texture_target_from_mask (&targets, target_mask); in _caps_intersect_texture_target()253 GstGLTextureTarget target_mask; in _gl_memory_upload_transform_caps() local256 target_mask = 1 << upload->input_target; in _gl_memory_upload_transform_caps()258 target_mask = 1 << GST_GL_TEXTURE_TARGET_2D | in _gl_memory_upload_transform_caps()263 tmp = _caps_intersect_texture_target (ret, target_mask); in _gl_memory_upload_transform_caps()886 GstGLTextureTarget target_mask; in _direct_dma_buf_upload_transform_caps() local902 target_mask = 1 << dmabuf->target; in _direct_dma_buf_upload_transform_caps()903 tmp = _caps_intersect_texture_target (ret, target_mask); in _direct_dma_buf_upload_transform_caps()1306 GstGLTextureTarget target_mask = 0; in _raw_data_upload_transform_caps() local[all …]
56 GstGLTextureTarget target_mask);
1237 _texture_target_demask (guint target_mask) in _texture_target_demask() argument1239 if (target_mask & (1 << GST_GL_TEXTURE_TARGET_2D)) { in _texture_target_demask()1242 if (target_mask & (1 << GST_GL_TEXTURE_TARGET_RECTANGLE)) { in _texture_target_demask()1245 if (target_mask & (1 << GST_GL_TEXTURE_TARGET_EXTERNAL_OES)) { in _texture_target_demask()
438 GLbitfield target_mask = 0;452 target_mask = (1U << $$->Base.TexSrcTarget);461 && ((state->prog->TexturesUsed[$6] != target_mask)470 state->prog->TexturesUsed[$6] |= target_mask;489 GLbitfield target_mask = 0;503 target_mask = (1U << $$->Base.TexSrcTarget);512 && ((state->prog->TexturesUsed[$10] != target_mask)521 state->prog->TexturesUsed[$10] |= target_mask;
324 uint32_t color_control = 0, target_mask = 0; in r600_create_blend_state_mode() local349 target_mask |= (state->rt[i].colormask << (4 * i)); in r600_create_blend_state_mode()356 target_mask |= (state->rt[0].colormask << (4 * i)); in r600_create_blend_state_mode()360 if (target_mask) in r600_create_blend_state_mode()367 blend->cb_target_mask = target_mask; in r600_create_blend_state_mode()1095 uint32_t target_mask = 0; in r600_set_framebuffer_state() local1136 target_mask |= (0xf << (i * 4)); in r600_set_framebuffer_state()1198 rctx->cb_misc_state.bound_cbufs_target_mask != target_mask) { in r600_set_framebuffer_state()1199 rctx->cb_misc_state.bound_cbufs_target_mask = target_mask; in r600_set_framebuffer_state()
326 uint32_t color_control = 0, target_mask = 0; in evergreen_create_blend_state_mode() local344 target_mask |= (state->rt[i].colormask << (4 * i)); in evergreen_create_blend_state_mode()348 target_mask |= (state->rt[0].colormask << (4 * i)); in evergreen_create_blend_state_mode()354 blend->cb_target_mask = target_mask; in evergreen_create_blend_state_mode()357 if (target_mask) in evergreen_create_blend_state_mode()1454 uint32_t target_mask = 0; in evergreen_set_framebuffer_state() local1481 target_mask |= (0xf << (i * 4)); in evergreen_set_framebuffer_state()1549 rctx->cb_misc_state.bound_cbufs_target_mask != target_mask) { in evergreen_set_framebuffer_state()1550 rctx->cb_misc_state.bound_cbufs_target_mask = target_mask; in evergreen_set_framebuffer_state()