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Searched refs:temp_regid_offset (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/r600/sb/
Dsb_shader.h290 static const unsigned temp_regid_offset = 512; variable
Dsb_valtable.cpp86 o << "t" << v.select.sel() - shader::temp_regid_offset; in operator <<()
Dsb_shader.cpp34 : ctx(sctx), next_temp_value_index(temp_regid_offset), in shader()