Home
last modified time | relevance | path

Searched refs:temp_to_node (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/broadcom/compiler/
Dvir_register_allocate.c84 uint32_t *temp_to_node) in v3d_choose_spill_node() argument
168 ra_set_node_spill_cost(g, temp_to_node[i], spill_costs[i]); in v3d_choose_spill_node()
594 uint32_t temp_to_node[c->num_temps]; in v3d_register_allocate() local
643 temp_to_node[map[i].temp] = i; in v3d_register_allocate()
663 temp_to_node[i], in v3d_register_allocate()
673 temp_to_node[i], in v3d_register_allocate()
726 temp_to_node[inst->dst.index], in v3d_register_allocate()
766 ra_set_node_class(g, temp_to_node[i], in v3d_register_allocate()
769 ra_set_node_class(g, temp_to_node[i], in v3d_register_allocate()
772 ra_set_node_class(g, temp_to_node[i], in v3d_register_allocate()
[all …]
/third_party/mesa3d/src/gallium/drivers/vc4/
Dvc4_register_allocate.c253 uint32_t temp_to_node[c->num_temps]; in vc4_register_allocate() local
284 temp_to_node[map[i].temp] = i; in vc4_register_allocate()
324 ra_set_node_reg(g, temp_to_node[inst->dst.index], in vc4_register_allocate()
329 ra_set_node_reg(g, temp_to_node[inst->dst.index], in vc4_register_allocate()
381 int node = temp_to_node[i]; in vc4_register_allocate()
430 temp_to_node[i], in vc4_register_allocate()
431 temp_to_node[j]); in vc4_register_allocate()
449 temp_registers[i] = vc4_regs[ra_get_node_reg(g, temp_to_node[i])]; in vc4_register_allocate()