Searched refs:tessellationPatchVertexCount (Results 1 – 5 of 5) sorted by relevance
/third_party/skia/src/gpu/tessellate/shaders/ |
D | GrTessellationShader.h | 21 int tessellationPatchVertexCount, const SkMatrix& viewMatrix, in GrTessellationShader() argument 25 , fTessellationPatchVertexCount(tessellationPatchVertexCount) in GrTessellationShader() 34 int tessellationPatchVertexCount() const { return fTessellationPatchVertexCount; } in tessellationPatchVertexCount() function
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D | GrPathTessellationShader.h | 129 int tessellationPatchVertexCount, const SkMatrix& viewMatrix, in GrPathTessellationShader() argument 131 : GrTessellationShader(classID, primitiveType, tessellationPatchVertexCount, viewMatrix, in GrPathTessellationShader()
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/third_party/skia/src/gpu/ |
D | GrProgramInfo.h | 26 uint8_t tessellationPatchVertexCount, in GrProgramInfo() argument 42 , fTessellationPatchVertexCount(tessellationPatchVertexCount) in GrProgramInfo() 69 uint8_t tessellationPatchVertexCount() const { in tessellationPatchVertexCount() function
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/third_party/skia/gm/ |
D | tessellation.cpp | 324 int tessellationPatchVertexCount; in onExecute() local 330 tessellationPatchVertexCount = 3; in onExecute() 335 tessellationPatchVertexCount = 5; in onExecute() 342 tessellationPatchVertexCount, state->renderPassBarriers(), in onExecute() 347 state->draw(tessellationPatchVertexCount, fBaseVertex); in onExecute()
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/third_party/skia/src/gpu/gl/ |
D | GrGLGpu.cpp | 1879 this->flushPatchVertexCount(programInfo.tessellationPatchVertexCount()); in flushGLState()
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