/third_party/flutter/skia/samplecode/ |
D | PerlinPatch.cpp | 136 SkScalar texHeight = fTexScale * TexHeight; in onDrawContent() local 138 { fTexX - texWidth, fTexY - texHeight}, in onDrawContent() 139 { fTexX + texWidth, fTexY - texHeight}, in onDrawContent() 140 { fTexX + texWidth, fTexY + texHeight}, in onDrawContent() 141 { fTexX - texWidth, fTexY + texHeight}} in onDrawContent()
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D | SampleVertices.cpp | 139 void make_fan(Rec* rec, int texWidth, int texHeight) { in make_fan() argument 141 const SkScalar ty = SkIntToScalar(texHeight); in make_fan() 170 void make_strip(Rec* rec, int texWidth, int texHeight) { in make_strip() argument 172 const SkScalar ty = SkIntToScalar(texHeight); in make_strip()
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D | SampleSlides.cpp | 287 static void make_fan(Rec* rec, int texWidth, int texHeight) { in make_fan() argument 289 const SkScalar ty = SkIntToScalar(texHeight); in make_fan() 318 static void make_strip(Rec* rec, int texWidth, int texHeight) { in make_strip() argument 320 const SkScalar ty = SkIntToScalar(texHeight); in make_strip()
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/third_party/skia/samplecode/ |
D | SampleVertices.cpp | 139 void make_fan(Rec* rec, int texWidth, int texHeight) { in make_fan() argument 141 const SkScalar ty = SkIntToScalar(texHeight); in make_fan() 170 void make_strip(Rec* rec, int texWidth, int texHeight) { in make_strip() argument 172 const SkScalar ty = SkIntToScalar(texHeight); in make_strip()
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D | SampleSlides.cpp | 286 static void make_fan(Rec* rec, int texWidth, int texHeight) { in make_fan() argument 288 const SkScalar ty = SkIntToScalar(texHeight); in make_fan() 317 static void make_strip(Rec* rec, int texWidth, int texHeight) { in make_strip() argument 319 const SkScalar ty = SkIntToScalar(texHeight); in make_strip()
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/third_party/vk-gl-cts/modules/gles2/accuracy/ |
D | es2aTextureMipmapTests.cpp | 259 int texHeight = refTexture.getHeight(); in iterate() local 261 int defViewportHeight = texHeight*4; in iterate() 363 const int bestScoreDiff = (texWidth/16)*(texHeight/16); in iterate() 364 const int worstScoreDiff = texWidth*texHeight; in iterate() 532 int texHeight = m_texture->getRefTexture().getSize(); in iterate() local 535 int defViewportHeight = texHeight*2; in iterate() 630 const int bestScoreDiff = (texWidth/16)*(texHeight/16); in iterate() 631 const int worstScoreDiff = texWidth*texHeight; in iterate()
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/third_party/vk-gl-cts/modules/gles3/accuracy/ |
D | es3aTextureMipmapTests.cpp | 250 int texHeight = refTexture.getHeight(); in iterate() local 252 int defViewportHeight = texHeight*4; in iterate() 355 const int bestScoreDiff = (texWidth/16)*(texHeight/16); in iterate() 356 const int worstScoreDiff = texWidth*texHeight; in iterate() 519 int texHeight = m_texture->getRefTexture().getSize(); in iterate() local 522 int defViewportHeight = texHeight*2; in iterate() 618 const int bestScoreDiff = (texWidth/16)*(texHeight/16); in iterate() 619 const int worstScoreDiff = texWidth*texHeight; in iterate()
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/third_party/skia/third_party/externals/dawn/src/tests/end2end/ |
D | SamplerFilterAnisotropicTests.cpp | 121 const uint32_t texHeight = textureHeightLevel0 >> level; in InitTexture() local 125 std::vector<RGBA8> data(rowPixels * texHeight, color); in InitTexture() 132 wgpu::Extent3D copySize = {texWidth, texHeight, 1}; in InitTexture()
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D | TextureViewTests.cpp | 150 const uint32_t texHeight = textureHeightLevel0 >> level; in initTexture() local 155 std::vector<RGBA8> data(kPaddedTexWidth * texHeight, RGBA8(0, 0, 0, pixelValue)); in initTexture() 162 wgpu::Extent3D copySize = {texWidth, texHeight, 1}; in initTexture()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fVertexTextureTests.cpp | 582 const int texHeight = 1 << deLog2Ceil32(MAX_2D_RENDER_HEIGHT / 2); in init() local 587 … = new glu::Texture2D(m_context.getRenderContext(), GL_RGB, GL_UNSIGNED_BYTE, texWidth, texHeight); in init() 590 const bool mipmaps = (deIsPowerOfTwo32(texWidth) && deIsPowerOfTwo32(texHeight)); in init() 591 const int numLevels = mipmaps ? deLog2Floor32(de::max(texWidth, texHeight))+1 : 1; in init() 888 const int texHeight = 1 << deLog2Ceil32(MAX_CUBE_RENDER_HEIGHT / 2 / 2); in init() local 890 DE_ASSERT(texWidth == texHeight); in init() 891 DE_UNREF(texHeight); in init() 1228 const int texHeight = HEIGHT_2D_ARRAY; in init() local 1234 …ure2DArray(m_context.getRenderContext(), GL_RGB, GL_UNSIGNED_BYTE, texWidth, texHeight, texLayers); in init() 1237 const int numLevels = deLog2Floor32(de::max(texWidth, texHeight)) + 1; in init() [all …]
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D | es3fTextureUnitTests.cpp | 824 …const int texHeight = is2dTex ? TEXTURE_HEIGHT_2D : isCubeTex ? TEXTURE_HEIGHT_CUBE : is2dArr… in init() local 829 …bool mipmaps = (deIsPowerOfTwo32(texWidth) && deIsPowerOfTwo32(texHeight) && deIsPowerOfTwo3… in init() 830 …int numLevels = mipmaps ? deLog2Floor32(de::max(de::max(texWidth, texHeight), texDepth))+1 :… in init() 861 m_textures2d.push_back(new tcu::Texture2D(texFormat, texWidth, texHeight)); in init() 866 DE_ASSERT(texWidth == texHeight); in init() 872 m_textures2dArray.push_back(new tcu::Texture2DArray(texFormat, texWidth, texHeight, texLayers)); in init() 877 m_textures3d.push_back(new tcu::Texture3D(texFormat, texWidth, texHeight, texDepth)); in init()
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D | es3fTextureMipmapTests.cpp | 301 const int texHeight = refTexture.getHeight(); in iterate() local 303 const int defViewportHeight = texHeight*4; in iterate() 625 const int texHeight = m_texture->getRefTexture().getSize(); in iterate() local 627 const int defViewportHeight = texHeight*2; in iterate() 1250 const int texHeight = refTexture.getHeight(); in iterate() local 1254 const RandomViewport viewport (renderTarget, texWidth*4, texHeight*4, deStringHash(getName())); in iterate() 1500 const int texHeight = refTexture.getHeight(); in iterate() local 1503 const RandomViewport viewport (renderTarget, texWidth*4, texHeight*4, deStringHash(getName())); in iterate() 1811 const int texHeight = m_texture->getRefTexture().getSize(); in iterate() local 1814 const int defViewportHeight = texHeight*2; in iterate() [all …]
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/third_party/mesa3d/src/mesa/main/ |
D | dlist.h | 64 unsigned texWidth, texHeight; member
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/third_party/vk-gl-cts/modules/gles2/functional/ |
D | es2fVertexTextureTests.cpp | 482 const int texHeight = 1 << deLog2Ceil32(MAX_2D_RENDER_HEIGHT / 2); in init() local 487 … = new glu::Texture2D(m_context.getRenderContext(), GL_RGB, GL_UNSIGNED_BYTE, texWidth, texHeight); in init() 490 const bool mipmaps = (deIsPowerOfTwo32(texWidth) && deIsPowerOfTwo32(texHeight)); in init() 491 const int numLevels = mipmaps ? deLog2Floor32(de::max(texWidth, texHeight))+1 : 1; in init() 790 const int texHeight = 1 << deLog2Ceil32(MAX_CUBE_RENDER_HEIGHT / 2 / 2); in init() local 792 DE_ASSERT(texWidth == texHeight); in init() 793 DE_UNREF(texHeight); in init()
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D | es2fTextureUnitTests.cpp | 646 const int texHeight = is2d ? TEXTURE_HEIGHT_2D : TEXTURE_HEIGHT_CUBE; in init() local 647 bool mipmaps = (deIsPowerOfTwo32(texWidth) && deIsPowerOfTwo32(texHeight)); in init() 648 int numLevels = mipmaps ? deLog2Floor32(de::max(texWidth, texHeight))+1 : 1; in init() 677 …e2D(glu::mapGLTransferFormat(params.format, params.dataType), texWidth, texHeight, isES2Context(m_… in init() 682 DE_ASSERT(texWidth == texHeight); in init()
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D | es2fTextureMipmapTests.cpp | 257 const int texHeight = refTexture.getHeight(); in iterate() local 259 const int defViewportHeight = texHeight*4; in iterate() 586 const int texHeight = m_texture->getRefTexture().getSize(); in iterate() local 588 const int defViewportHeight = texHeight*2; in iterate()
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/third_party/mesa3d/src/mesa/swrast/ |
D | s_aalinetemp.h | 81 line->texWidth[attr], line->texHeight[attr]); in NAME() 186 line.texHeight[attr] = (GLfloat) texImage->Height; in NAME()
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/third_party/flutter/skia/third_party/externals/dawn/src/tests/end2end/ |
D | TextureViewTests.cpp | 140 const uint32_t texHeight = textureHeightLevel0 >> level; in initTexture() local 145 std::vector<RGBA8> data(kPaddedTexWidth * texHeight, RGBA8(0, 0, 0, pixelValue)); in initTexture() 153 dawn::Extent3D copySize = {texWidth, texHeight, 1}; in initTexture()
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/third_party/flutter/skia/third_party/externals/dawn/src/utils/ |
D | DawnHelpers.cpp | 203 uint32_t texHeight, in BasicRenderPass() argument 207 height(texHeight), in BasicRenderPass()
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/third_party/skia/third_party/externals/dawn/src/utils/ |
D | WGPUHelpers.cpp | 151 uint32_t texHeight, in BasicRenderPass() argument 155 height(texHeight), in BasicRenderPass()
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/third_party/skia/third_party/externals/opengl-registry/extensions/ARB/ |
D | ARB_pixel_buffer_object.txt | 1448 const int texHeight = 256; 1449 const int texsize = texWidth * texHeight * 4; 1460 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, texWidth, texHeight, 0, 1473 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, texWidth, texHeight, 1492 const int texHeight = 256; 1493 const int texsize = texWidth * texHeight * 4; 1501 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, texWidth, texHeight, 0, 1531 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, texWidth, texHeight,
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/third_party/openGLES/extensions/ARB/ |
D | ARB_pixel_buffer_object.txt | 1458 const int texHeight = 256; 1459 const int texsize = texWidth * texHeight * 4; 1470 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, texWidth, texHeight, 0, 1483 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, texWidth, texHeight, 1502 const int texHeight = 256; 1503 const int texsize = texWidth * texHeight * 4; 1511 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, texWidth, texHeight, 0, 1541 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, texWidth, texHeight,
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/third_party/openGLES/extensions/NV/ |
D | NV_pixel_buffer_object.txt | 474 const int texHeight = 256; 475 const int texsize = texWidth * texHeight * 4; 483 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, texWidth, texHeight, 0, 513 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, texWidth, texHeight,
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/third_party/skia/third_party/externals/opengl-registry/extensions/NV/ |
D | NV_pixel_buffer_object.txt | 474 const int texHeight = 256; 475 const int texsize = texWidth * texHeight * 4; 483 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, texWidth, texHeight, 0, 513 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, texWidth, texHeight,
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/third_party/skia/third_party/externals/opengl-registry/extensions/EXT/ |
D | EXT_pixel_buffer_object.txt | 358 texWidth, texHeight, GL_BGRA, GL_UNSIGNED_BYTE, pdrMemory); 397 TexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, texWidth, texHeight,
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