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Searched refs:tex_slots (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/zink/
Dzink_context.h332 struct util_idalloc tex_slots; member
Dzink_batch.c51 …idalloc *ids = i ? &ctx->di.bindless[is_buffer].img_slots : &ctx->di.bindless[is_buffer].tex_slots; in zink_reset_batch_state()
Dzink_context.c124 util_idalloc_fini(&ctx->di.bindless[i].tex_slots); in zink_context_destroy()
1556 uint64_t handle = util_idalloc_alloc(&ctx->di.bindless[bd->ds.is_buffer].tex_slots); in zink_create_texture_handle()
4208 util_idalloc_init(&ctx->di.bindless[i].tex_slots, ZINK_MAX_BINDLESS_HANDLES); in zink_context_create()
4209 util_idalloc_alloc(&ctx->di.bindless[i].tex_slots); in zink_context_create()