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Searched refs:tex_step (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/mesa/swrast/
Ds_triangle.c633 tex_coord[0] += tex_step[0]; \ in fast_persp_span()
634 tex_coord[1] += tex_step[1]; \ in fast_persp_span()
635 tex_coord[2] += tex_step[2]; \ in fast_persp_span()
669 tex_coord[0] += tex_step[0]; \ in fast_persp_span()
670 tex_coord[1] += tex_step[1]; \ in fast_persp_span()
671 tex_coord[2] += tex_step[2]; \ in fast_persp_span()
676 GLfloat tex_coord[3], tex_step[3]; in fast_persp_span() local
683 tex_step[0] = span->attrStepX[VARYING_SLOT_TEX0][0] * (info->smask + 1); in fast_persp_span()
685 tex_step[1] = span->attrStepX[VARYING_SLOT_TEX0][1] * (info->tmask + 1); in fast_persp_span()
688 tex_step[2] = span->attrStepX[VARYING_SLOT_TEX0][3]; in fast_persp_span()
/third_party/ffmpeg/libavcodec/
Ddxv.c42 int tex_step; // Distance between blocks member
213 d + (off + x) * ctx->tex_step); in decompress_texture_thread()
221 …uint8_t *p3 = ctx->tex_step != 64 ? NULL : frame->data[3] + y * frame->linesize[3] * ctx->texture_… in decompress_texture_thread()
226 d + (off + x) * ctx->tex_step); in decompress_texture_thread()
1072 ctx->tex_step = 8; in dxv_decode()
1080 ctx->tex_step = 16; in dxv_decode()
1089 ctx->tex_step = 32; in dxv_decode()
1106 ctx->tex_step = 64; in dxv_decode()
1136 ctx->tex_step = 16; in dxv_decode()
1141 ctx->tex_step = 8; in dxv_decode()
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