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Searched refs:tex_type (Results 1 – 22 of 22) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/gles31/
Des31cTextureGatherTests.cpp374 GLenum tex_type = GL_FLOAT; in CreateTexture2DRgb() local
381 glTexImage2D(target, i, internal_format, size, size, 0, format, tex_type, &pixels[0]); in CreateTexture2DRgb()
387 glTexSubImage2D(target, base_level, 22, 25, 2, 2, format, tex_type, data); in CreateTexture2DRgb()
388 glTexSubImage2D(target, base_level, 16, 10, 1, 1, format, tex_type, data + 0); in CreateTexture2DRgb()
389 glTexSubImage2D(target, base_level, 11, 2, 1, 1, format, tex_type, data + 1); in CreateTexture2DRgb()
390 glTexSubImage2D(target, base_level, 24, 13, 1, 1, format, tex_type, data + 2); in CreateTexture2DRgb()
391 glTexSubImage2D(target, base_level, 9, 14, 1, 1, format, tex_type, data + 3); in CreateTexture2DRgb()
411 GLenum tex_type = GL_FLOAT; in CreateTexture2DRg() local
417 glTexImage2D(target, i, internal_format, size, size, 0, format, tex_type, 0); in CreateTexture2DRg()
419 glTexImage2D(target, i, internal_format, size, size, 0, format, tex_type, &pixels[0]); in CreateTexture2DRg()
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/third_party/vk-gl-cts/external/openglcts/modules/gl/
Dgl4cTextureGatherTests.cpp441 GLenum tex_type = GL_FLOAT; in CreateTexture2DRgb() local
447 glTexImage2D(target, i, internal_format, size, size, 0, format, tex_type, 0); in CreateTexture2DRgb()
450 glTexSubImage2D(target, 0, 0, 0, csize, csize, format, tex_type, &pixels[0]); in CreateTexture2DRgb()
456 glTexSubImage2D(target, base_level, 22, 25, 2, 2, format, tex_type, data); in CreateTexture2DRgb()
457 glTexSubImage2D(target, base_level, 16, 10, 1, 1, format, tex_type, data + 0); in CreateTexture2DRgb()
458 glTexSubImage2D(target, base_level, 11, 2, 1, 1, format, tex_type, data + 1); in CreateTexture2DRgb()
459 glTexSubImage2D(target, base_level, 24, 13, 1, 1, format, tex_type, data + 2); in CreateTexture2DRgb()
460 glTexSubImage2D(target, base_level, 9, 14, 1, 1, format, tex_type, data + 3); in CreateTexture2DRgb()
474 GLenum tex_type = GL_FLOAT; in CreateTexture2DRg() local
480 glTexImage2D(target, i, internal_format, size, size, 0, format, tex_type, 0); in CreateTexture2DRg()
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Dgl4cEnhancedLayoutsTests.hpp872 …void Init(TYPES tex_type, glw::GLuint width, glw::GLuint height, glw::GLuint depth, glw::GLenum in…
885 static void Bind(const glw::Functions& gl, glw::GLuint id, TYPES tex_type);
889 static void Get(const glw::Functions& gl, TYPES tex_type, glw::GLenum format, glw::GLenum type,
892 …static void Storage(const glw::Functions& gl, TYPES tex_type, glw::GLuint width, glw::GLuint heigh…
897 static void Update(const glw::Functions& gl, TYPES tex_type, glw::GLuint width, glw::GLuint height,
901 static glw::GLenum GetTargetGLenum(TYPES tex_type);
Dgl4cEnhancedLayoutsTests.cpp3264 void Texture::Init(TYPES tex_type, GLuint width, GLuint height, GLuint depth, GLenum internal_forma… in Init() argument
3272 m_type = tex_type; in Init()
3276 Bind(gl, m_id, tex_type); in Init()
3277 Storage(gl, tex_type, width, height, depth, internal_format); in Init()
3278 Update(gl, tex_type, width, height, depth, format, type, data); in Init()
3345 void Texture::Bind(const Functions& gl, GLuint id, TYPES tex_type) in Bind() argument
3347 GLenum target = GetTargetGLenum(tex_type); in Bind()
3380 void Texture::Get(const Functions& gl, TYPES tex_type, GLenum format, GLenum type, GLvoid* out_data) in Get() argument
3382 GLenum target = GetTargetGLenum(tex_type); in Get()
3384 if (TEX_CUBE != tex_type) in Get()
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/third_party/gstreamer/gstplugins_base/gst-libs/gst/gl/
Dgstglrenderbuffer.c122 guint tex_type; in gst_gl_renderbuffer_init() local
124 tex_type = GL_UNSIGNED_BYTE; in gst_gl_renderbuffer_init()
126 tex_type = GL_UNSIGNED_SHORT_5_6_5; in gst_gl_renderbuffer_init()
129 tex_type) * width * height; in gst_gl_renderbuffer_init()
Dgstglmemory.c138 guint tex_type; in _calculate_unpack_length() local
146 &tex_type); in _calculate_unpack_length()
147 n_gl_bytes = gst_gl_format_type_n_bytes (tex_format, tex_type); in _calculate_unpack_length()
254 GLenum tex_type; in _gl_tex_create() local
258 &tex_type); in _gl_tex_create()
261 tex_type); in _gl_tex_create()
266 internal_format, tex_format, tex_type, gl_mem->tex_width, in _gl_tex_create()
270 gl_mem->tex_id, tex_format, tex_type, gl_mem->tex_width, in _gl_tex_create()
/third_party/skia/third_party/externals/angle2/src/common/
Dgen_uniform_type_table.py128 for sampler_type, tex_type in texture_types.items():
130 return "GL_TEXTURE_" + tex_type
/third_party/flutter/skia/third_party/externals/angle2/src/common/
Dgen_uniform_type_table.py121 for sampler_type, tex_type in texture_types.items():
123 return "GL_TEXTURE_" + tex_type
/third_party/mesa3d/src/broadcom/vulkan/
Dv3dv_formats.c85 assert(v3dv_X(device, tfu_supports_tex_format)(format->tex_type)); in v3dv_get_compatible_tfu_format()
112 if (v3dv_format->tex_type == TEXTURE_DATA_FORMAT_NO && in image_format_features()
124 if (v3dv_format->tex_type != TEXTURE_DATA_FORMAT_NO && in image_format_features()
192 if (v3dv_format->tex_type != TEXTURE_DATA_FORMAT_NO) { in buffer_format_features()
Dv3dvx_image.c103 tex.texture_type = image_view->format->tex_type; in pack_texture_shader_state_helper()
183 tex.texture_type = buffer_view->format->tex_type; in v3dX()
Dv3dv_meta_copy.c1070 if (!f->supported || f->tex_type == TEXTURE_DATA_FORMAT_NO) in copy_image_blit()
1365 tfu.icfg |= format->tex_type << V3D_TFU_ICFG_TTYPE_SHIFT; in copy_buffer_to_image_tfu()
3066 enum glsl_base_type tex_type, in build_nir_tex_op_read() argument
3072 glsl_sampler_type(dim, false, false, tex_type); in build_nir_tex_op_read()
3088 tex->dest_type = nir_get_nir_type_for_glsl_base_type(tex_type); in build_nir_tex_op_read()
3101 enum glsl_base_type tex_type, in build_nir_tex_op_ms_fetch_sample() argument
3116 tex->dest_type = nir_get_nir_type_for_glsl_base_type(tex_type); in build_nir_tex_op_ms_fetch_sample()
3129 enum glsl_base_type tex_type, in build_nir_tex_op_ms_resolve() argument
3134 glsl_sampler_type(GLSL_SAMPLER_DIM_MS, false, false, tex_type); in build_nir_tex_op_ms_resolve()
3140 const bool is_int = glsl_base_type_is_integer(tex_type); in build_nir_tex_op_ms_resolve()
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Dv3dv_private.h494 uint8_t tex_type; member
Dv3dvx_meta_common.c865 tfu.icfg |= format->tex_type << V3D_TFU_ICFG_TTYPE_SHIFT; in v3dX()
/third_party/mesa3d/src/gallium/drivers/v3d/
Dv3d_format_table.h37 uint8_t tex_type; member
Dv3d_formats.c93 return vf->tex_type; in v3d_get_tex_format()
/third_party/mesa3d/src/gallium/drivers/vc4/
Dvc4_formats.c52 uint8_t tex_type; member
157 return vf->tex_type; in vc4_get_tex_format()
/third_party/mesa3d/src/gallium/drivers/freedreno/a3xx/
Dfd3_texture.c127 tex_type(unsigned target) in tex_type() function
166 A3XX_TEX_CONST_0_TYPE(tex_type(prsc->target)) | in fd3_sampler_view_create()
/third_party/mesa3d/src/gallium/drivers/freedreno/a4xx/
Dfd4_texture.c122 tex_type(unsigned target) in tex_type() function
173 so->texconst0 = A4XX_TEX_CONST_0_TYPE(tex_type(cso->target)) | in fd4_sampler_view_create()
/third_party/mesa3d/src/mesa/state_tracker/
Dst_glsl_to_tgsi_private.h143 glsl_base_type tex_type:6; variable
Dst_manager.c700 enum st_texture_type tex_type, in st_context_teximage() argument
714 switch (tex_type) { in st_context_teximage()
Dst_glsl_to_tgsi.cpp574 inst->tex_type = GLSL_TYPE_FLOAT; in emit_asm()
4710 inst->tex_type = ir->type->base_type; in visit()
4881 v->sampler_types[idx] = inst->tex_type; in count_resources()
6278 st_translate_texture_type(inst->tex_type), in compile_tgsi_instruction()
6678 ASSERT_BITFIELD_SIZE(glsl_to_tgsi_instruction, tex_type, GLSL_TYPE_ERROR); in st_translate_program()
/third_party/mesa3d/src/gallium/auxiliary/nir/
Dnir_to_tgsi.c495 enum tgsi_texture_type tex_type = in ntt_setup_uniforms() local
502 tex_type, in ntt_setup_uniforms()
2197 enum tgsi_return_type tex_type; in ntt_emit_texture() local
2200 tex_type = TGSI_RETURN_TYPE_FLOAT; in ntt_emit_texture()
2203 tex_type = TGSI_RETURN_TYPE_SINT; in ntt_emit_texture()
2206 tex_type = TGSI_RETURN_TYPE_UINT; in ntt_emit_texture()
2237 tex_type, in ntt_emit_texture()