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Searched refs:textureFace (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/gallium/frontends/wgl/
Dstw_ext_rendertexture.c184 fb->textureFace, texFormat); in wglBindTexImageARB()
241 fb->textureFace = face - WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB; in wglSetPbufferAttribARB()
Dstw_framebuffer.h117 unsigned textureFace; /**< [0..6] */ member
Dstw_ext_pbuffer.c363 *piValue = fb->textureFace + WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB; in wglQueryPbufferARB()