Searched refs:textureFace (Results 1 – 3 of 3) sorted by relevance
184 fb->textureFace, texFormat); in wglBindTexImageARB()241 fb->textureFace = face - WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB; in wglSetPbufferAttribARB()
117 unsigned textureFace; /**< [0..6] */ member
363 *piValue = fb->textureFace + WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB; in wglQueryPbufferARB()