Searched refs:texture_vbo (Results 1 – 1 of 1) sorted by relevance
54 static GLuint texture_vbo; variable195 gl->GenBuffers (1, &texture_vbo); in InitGL()196 gl->BindBuffer (GL_ARRAY_BUFFER, texture_vbo); in InitGL()277 gl->DeleteBuffers (1, &texture_vbo); in DeinitGL()