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Searched refs:textures_coherent (Results 1 – 6 of 6) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/nouveau/nv50/
Dnv50_context.h183 uint32_t textures_coherent[NV50_MAX_SHADER_STAGES]; member
Dnv50_state.c680 nv50->textures_coherent[s] |= 1 << i; in nv50_stage_set_sampler_views()
682 nv50->textures_coherent[s] &= ~(1 << i); in nv50_stage_set_sampler_views()
684 nv50->textures_coherent[s] &= ~(1 << i); in nv50_stage_set_sampler_views()
Dnv50_vbo.c835 if (nv50->textures_coherent[s]) in nv50_draw_vbo()
/third_party/mesa3d/src/gallium/drivers/nouveau/nvc0/
Dnvc0_context.h227 uint32_t textures_coherent[6]; member
Dnvc0_state.c539 nvc0->textures_coherent[s] |= 1 << i; in nvc0_stage_set_sampler_views()
541 nvc0->textures_coherent[s] &= ~(1 << i); in nvc0_stage_set_sampler_views()
543 nvc0->textures_coherent[s] &= ~(1 << i); in nvc0_stage_set_sampler_views()
Dnvc0_vbo.c1064 if (!nvc0->textures_coherent[s]) in nvc0_draw_vbo()
1071 if (!(nvc0->textures_coherent[s] & (1 << i))) in nvc0_draw_vbo()