Searched refs:textures_coherent (Results 1 – 6 of 6) sorted by relevance
183 uint32_t textures_coherent[NV50_MAX_SHADER_STAGES]; member
680 nv50->textures_coherent[s] |= 1 << i; in nv50_stage_set_sampler_views()682 nv50->textures_coherent[s] &= ~(1 << i); in nv50_stage_set_sampler_views()684 nv50->textures_coherent[s] &= ~(1 << i); in nv50_stage_set_sampler_views()
835 if (nv50->textures_coherent[s]) in nv50_draw_vbo()
227 uint32_t textures_coherent[6]; member
539 nvc0->textures_coherent[s] |= 1 << i; in nvc0_stage_set_sampler_views()541 nvc0->textures_coherent[s] &= ~(1 << i); in nvc0_stage_set_sampler_views()543 nvc0->textures_coherent[s] &= ~(1 << i); in nvc0_stage_set_sampler_views()
1064 if (!nvc0->textures_coherent[s]) in nvc0_draw_vbo()1071 if (!(nvc0->textures_coherent[s] & (1 << i))) in nvc0_draw_vbo()