Searched refs:to_ids (Results 1 – 3 of 3) sorted by relevance
99 void GeometryShaderLayeredFBOShared::deinitTOs(const glw::Functions& gl, const glw::GLuint* to_ids) in deinitTOs() argument101 if (to_ids != DE_NULL) in deinitTOs()103 gl.deleteTextures(GeometryShaderLayeredFBOShared::n_shared_to_ids, to_ids); in deinitTOs()116 const glw::GLuint* to_ids, glw::GLuint* out_fbo_ids) in initFBOs() argument118 const glw::GLuint to_id_a = to_ids[0]; in initFBOs()119 const glw::GLuint to_id_a_prim = to_ids[1]; in initFBOs()120 const glw::GLuint to_id_b = to_ids[2]; in initFBOs()121 const glw::GLuint to_id_c = to_ids[3]; in initFBOs()122 const glw::GLuint to_id_d = to_ids[4]; in initFBOs()123 const glw::GLuint to_id_e = to_ids[5]; in initFBOs()[all …]
41 static void deinitTOs(const glw::Functions& gl, const glw::GLuint* to_ids);44 const glw::GLuint* to_ids, glw::GLuint* out_fbo_ids);
1023 const glw::GLuint to_ids[] = { m_to_base_id, m_to_ref_id }; in setUpFunctionalTestObjects() local1024 const unsigned int n_to_ids = sizeof(to_ids) / sizeof(to_ids[0]); in setUpFunctionalTestObjects()1028 gl.bindTexture(GL_TEXTURE_2D, to_ids[n_to_id]); in setUpFunctionalTestObjects()