Searched refs:transpose4xN (Results 1 – 6 of 6) sorted by relevance
/third_party/skia/third_party/externals/swiftshader/src/Pipeline/ |
D | VertexRoutine.cpp | 239 transpose4xN(v.x, v.y, v.z, v.w, componentCount); in readStream() 256 transpose4xN(v.x, v.y, v.z, v.w, componentCount); in readStream() 272 transpose4xN(v.x, v.y, v.z, v.w, componentCount); in readStream() 283 transpose4xN(v.x, v.y, v.z, v.w, componentCount); in readStream() 299 transpose4xN(v.x, v.y, v.z, v.w, componentCount); in readStream() 310 transpose4xN(v.x, v.y, v.z, v.w, componentCount); in readStream() 321 transpose4xN(v.x, v.y, v.z, v.w, componentCount); in readStream() 331 transpose4xN(v.x, v.y, v.z, v.w, componentCount); in readStream() 346 transpose4xN(v.x, v.y, v.z, v.w, componentCount); in readStream() 361 transpose4xN(v.x, v.y, v.z, v.w, componentCount); in readStream() [all …]
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D | ShaderCore.hpp | 221 void transpose4xN(Float4 &row0, Float4 &row1, Float4 &row2, Float4 &row3, int N);
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D | ShaderCore.cpp | 550 void transpose4xN(Float4 &row0, Float4 &row1, Float4 &row2, Float4 &row3, int N) in transpose4xN() function
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/third_party/skia/third_party/externals/swiftshader/src/Shader/ |
D | VertexRoutine.cpp | 177 transpose4xN(v.x, v.y, v.z, v.w, stream.count); in readStream() 208 transpose4xN(v.x, v.y, v.z, v.w, stream.count); in readStream() 225 transpose4xN(v.x, v.y, v.z, v.w, stream.count); in readStream() 236 transpose4xN(v.x, v.y, v.z, v.w, stream.count); in readStream() 253 transpose4xN(v.x, v.y, v.z, v.w, stream.count); in readStream() 279 transpose4xN(v.x, v.y, v.z, v.w, stream.count); in readStream() 296 transpose4xN(v.x, v.y, v.z, v.w, stream.count); in readStream() 307 transpose4xN(v.x, v.y, v.z, v.w, stream.count); in readStream() 324 transpose4xN(v.x, v.y, v.z, v.w, stream.count); in readStream() 335 transpose4xN(v.x, v.y, v.z, v.w, stream.count); in readStream() [all …]
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D | ShaderCore.hpp | 94 void transpose4xN(Float4 &row0, Float4 &row1, Float4 &row2, Float4 &row3, int N);
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D | ShaderCore.cpp | 566 void transpose4xN(Float4 &row0, Float4 &row1, Float4 &row2, Float4 &row3, int N) in transpose4xN() function
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