Searched refs:triangleBatch (Results 1 – 2 of 2) sorted by relevance
182 triangleBatch[i] = 0; in Renderer()1120 Triangle *triangle = triangleBatch[unit]; in processPrimitiveVertices()1567 Triangle *triangle = triangleBatch[unit]; in setupSolidTriangles()1612 Triangle *triangle = triangleBatch[unit]; in setupWireframeTriangle()1669 Triangle *triangle = triangleBatch[unit]; in setupVertexTriangle()1713 Triangle *triangle = triangleBatch[unit]; in setupLines()1738 Triangle *triangle = triangleBatch[unit]; in setupPoints()2139 triangleBatch[i] = (Triangle*)allocate(batchSize * sizeof(Triangle)); in initializeThreads()2194 deallocate(triangleBatch[i]); in terminateThreads()2195 triangleBatch[i] = 0; in terminateThreads()
402 Triangle *triangleBatch[16]; member in sw::Renderer