Home
last modified time | relevance | path

Searched refs:triangleBatch (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/Renderer/
DRenderer.cpp182 triangleBatch[i] = 0; in Renderer()
1120 Triangle *triangle = triangleBatch[unit]; in processPrimitiveVertices()
1567 Triangle *triangle = triangleBatch[unit]; in setupSolidTriangles()
1612 Triangle *triangle = triangleBatch[unit]; in setupWireframeTriangle()
1669 Triangle *triangle = triangleBatch[unit]; in setupVertexTriangle()
1713 Triangle *triangle = triangleBatch[unit]; in setupLines()
1738 Triangle *triangle = triangleBatch[unit]; in setupPoints()
2139 triangleBatch[i] = (Triangle*)allocate(batchSize * sizeof(Triangle)); in initializeThreads()
2194 deallocate(triangleBatch[i]); in terminateThreads()
2195 triangleBatch[i] = 0; in terminateThreads()
DRenderer.hpp402 Triangle *triangleBatch[16]; member in sw::Renderer