Searched refs:ubo_mask (Results 1 – 10 of 10) sorted by relevance
137 ctx->ubo_mask = 0; in bi_opt_push_ubo()149 ctx->ubo_mask |= BITSET_BIT(ubo); in bi_opt_push_ubo()151 ctx->ubo_mask = ~0; in bi_opt_push_ubo()159 ctx->ubo_mask |= BITSET_BIT(ubo); in bi_opt_push_ubo()
637 uint32_t ubo_mask; member
3670 ctx->ubo_mask = ~0; in bifrost_compile_shader_nir()3835 info->ubo_mask = ctx->ubo_mask & BITSET_MASK(ctx->nir->info.num_ubos); in bifrost_compile_shader_nir()
270 ctx->ubo_mask = ~0; in midgard_promote_uniforms()286 ctx->ubo_mask = 0; in midgard_promote_uniforms()296 ctx->ubo_mask |= BITSET_BIT(ubo); in midgard_promote_uniforms()298 ctx->ubo_mask = ~0; in midgard_promote_uniforms()306 ctx->ubo_mask |= BITSET_BIT(ubo); in midgard_promote_uniforms()
311 uint32_t ubo_mask; member
1045 ctx->ubo_mask |= BITSET_BIT(ctx->info->push.words[idx].ubo); in mir_demote_uniforms()
3234 info->ubo_mask = ctx->ubo_mask & BITSET_MASK(ctx->nir->info.num_ubos); in midgard_compile_shader_nir()
257 uint32_t ubo_mask; member
3807 const uint32_t ubo_mask = rebind_mask ? in rebind_buffer() local3811 u_foreach_bit(shader, ubo_mask >> TC_BINDING_UBO_VS) { in rebind_buffer()
1091 u_foreach_bit(ubo, ss->info.ubo_mask & buf->enabled_mask) { in panfrost_emit_const_buf()