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Searched refs:uchar4 (Results 1 – 12 of 12) sorted by relevance

/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-msl/frag/
Dshader-arithmetic-8bit.frag43 uchar4 _224 = as_type<uchar4>(20u);
50 …(uchar4(_249) + uchar4(registers.u8)) + uchar4(216)) + uchar4(206)) + uchar4(uchar(10), uchar(20),…
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl/frag/
Dshader-arithmetic-8bit.frag58 uchar4 u8_4 = as_type<uchar4>(u32);
83 uchar4 tmp = uchar4(char4(vColor));
84 tmp += uchar4(registers.u8);
85 tmp += uchar4(uchar(216));
86 tmp += uchar4(206);
87 tmp += uchar4(uchar(10), uchar(20), uchar(30), uchar(40));
88 tmp += uchar4(ssbo.u8[4]);
89 tmp += uchar4(ubo.u8);
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl/asm/comp/
Drelaxed-block-layout.asm.comp19 _8.blah = uchar4(uint4(uint4(uchar4(_8.blah)).xyz + gl_WorkGroupID, 0u));
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-msl/asm/comp/
Drelaxed-block-layout.asm.comp19 _8.blah = uchar4(uint4(uint4(uchar4(_8.blah)).xyz + gl_WorkGroupID, 0u));
/third_party/ffmpeg/compat/cuda/
Dcuda_runtime.h69 typedef struct __device_builtin__ __align__(4) uchar4 struct
72 } uchar4; argument
118 #define make_uchar4(a, b, c, d) ((uchar4){.x = a, .y = b, .z = c, .w = d})
131 TEX2D(uchar4, make_uchar4(a & 0xFF, b & 0xFF, c & 0xFF, d & 0xFF))
/third_party/ffmpeg/libavfilter/
Dvf_scale_cuda.cu96 NEAREST_KERNEL(uchar4)
117 BILINEAR_KERNEL(uchar4)
Dvf_scale_cuda_bicubic.cu196 BICUBIC_KERNEL(uchar4)
218 LANCZOS_KERNEL(uchar4)
/third_party/ffmpeg/libavfilter/cuda/
Dvector_helpers.cuh32 template<> struct vector_helper<uchar4> { typedef float4 ftype; typedef int4 itype; };
76 OPERATORS4(uchar4) in OPERATORS2()
/third_party/flutter/skia/third_party/externals/imgui/examples/
Dimgui_impl_metal.mm314 " uchar4 color [[attribute(2)]];\n"
/third_party/skia/third_party/externals/imgui/backends/
Dimgui_impl_metal.mm330 " uchar4 color [[attribute(2)]];\n"
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/shaders/
Dcopy_buffer.metal1509 uchar4 srcDefaultAlphaData; // unused when convert to float
Dmtl_default_shaders_src_autogen.inc2972 uchar4 srcDefaultAlphaData;