/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/shaders/compiled/ |
D | buffertotexture11_vs.h | 60 udiv r0.z, null, v0.x, r0.x 64 udiv r0.z, null, r0.x, cb0[0].y
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/shaders/compiled/ |
D | buffertotexture11_vs.h | 60 udiv r0.z, null, v0.x, r0.x 64 udiv r0.z, null, r0.x, cb0[0].y
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/third_party/mesa3d/src/util/tests/fast_idiv_by_const/ |
D | fast_idiv_by_const_test.cpp | 237 udiv(uint64_t a, uint64_t b, unsigned bit_size) in udiv() function 277 EXPECT_EQ(fast_udiv_add_sat(n, m, bits), udiv(n, d, bits)); in random_udiv_add_sat_test() 294 EXPECT_EQ(fast_udiv_mul_add(n, m, bits), udiv(n, d, bits)); in random_udiv_mul_add_test() 326 EXPECT_EQ(fast_udiv_add_sat(n, m, 8), udiv(n, d, 8)); in TEST() 340 EXPECT_EQ(fast_udiv_mul_add(n, m, 8), udiv(n, d, 8)); in TEST()
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Support/ |
D | APInt.cpp | 1149 x_new = (this->udiv(x_old) + x_old).udiv(two); in sqrt() 1166 APInt midpoint((nextSquare - square).udiv(two)); in sqrt() 1237 q1 = signedMin.udiv(anc); // initialize q1 = 2p/abs(nc) in magic() 1239 q2 = signedMin.udiv(ad); // initialize q2 = 2p/abs(d) in magic() 1282 q1 = signedMin.udiv(nc); // initialize q1 = 2p/nc in magicu() 1284 q2 = signedMax.udiv(d); // initialize q2 = (2p-1)/d in magicu() 1601 APInt APInt::udiv(const APInt &RHS) const { in udiv() function in APInt 1639 APInt APInt::udiv(uint64_t RHS) const { in udiv() function in APInt 1675 return (-(*this)).udiv(-RHS); in sdiv() 1676 return -((-(*this)).udiv(RHS)); in sdiv() [all …]
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/third_party/musl/libc-test/src/functional/ |
D | test_src_functional.gni | 74 "udiv",
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/third_party/ltp/tools/sparse/sparse-src/validation/backend/ |
D | arithmetic-ops.c | 66 static unsigned int udiv(unsigned int x, unsigned int y) in udiv() function
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/third_party/ltp/tools/sparse/sparse-src/validation/optim/ |
D | binops-same-args.c | 7 u32 udiv(u32 a) { return a / a; } in udiv() function
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-subzero/lib/Support/ |
D | APInt.cpp | 1310 x_new = (this->udiv(x_old) + x_old).udiv(two); in sqrt() 1327 APInt midpoint((nextSquare - square).udiv(two)); in sqrt() 1393 q1 = signedMin.udiv(anc); // initialize q1 = 2p/abs(nc) in magic() 1395 q2 = signedMin.udiv(ad); // initialize q2 = 2p/abs(d) in magic() 1438 q1 = signedMin.udiv(nc); // initialize q1 = 2p/nc in magicu() 1440 q2 = signedMax.udiv(d); // initialize q2 = (2p-1)/d in magicu() 1802 APInt APInt::udiv(const APInt& RHS) const { in udiv() function in APInt 1842 return (-(*this)).udiv(-RHS); in sdiv() 1843 return -((-(*this)).udiv(RHS)); in sdiv() 1846 return -(this->udiv(-RHS)); in sdiv() [all …]
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/third_party/skia/third_party/externals/swiftshader/third_party/subzero/crosstest/ |
D | test_arith_ll.ll | 261 %result = udiv i32 %a, %b 269 %result.trunc = udiv i8 %a.trunc, %b.trunc 277 %result.trunc = udiv i16 %a.trunc, %b.trunc 285 %result = udiv i32 %a, %b 293 %result = udiv i64 %a, %b 301 %result = udiv <4 x i32> %a, %b 309 %result = udiv <8 x i16> %a, %b 317 %result = udiv <16 x i8> %a, %b
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/third_party/mesa3d/docs/relnotes/ |
D | 11.0.7.rst | 114 - nir: fix typo in idiv lowering, causing large-udiv-udiv failures
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/ADT/ |
D | APSInt.h | 127 *this = udiv(RHS); 138 return IsUnsigned ? APSInt(udiv(RHS), true) : APSInt(sdiv(RHS), false);
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D | APInt.h | 1067 APInt udiv(const APInt &RHS) const; 1068 APInt udiv(uint64_t RHS) const;
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/third_party/skia/third_party/externals/swiftshader/third_party/subzero/src/ |
D | IceInst.def | 42 X(Udiv, "udiv", 0) \
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-subzero/include/llvm/ADT/ |
D | APInt.h | 893 APInt udiv(const APInt &RHS) const; 1911 inline APInt udiv(const APInt &LHS, const APInt &RHS) { return LHS.udiv(RHS); } in udiv() function
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/IR/ |
D | ConstantRange.h | 385 ConstantRange udiv(const ConstantRange &Other) const;
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/RISCV/ |
D | RISCVInstrInfoM.td | 68 def : PatGprGpr<udiv, DIVU>;
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Analysis/ |
D | BlockFrequencyInfo.cpp | 248 BBFreq = BBFreq.udiv(OldFreq); in setBlockFreqAndScale()
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/IR/ |
D | ConstantRange.cpp | 788 return udiv(Other); in binaryOp() 1032 ConstantRange::udiv(const ConstantRange &RHS) const { in udiv() function in ConstantRange 1036 APInt Lower = getUnsignedMin().udiv(RHS.getUnsignedMax()); in udiv() 1048 APInt Upper = getUnsignedMax().udiv(RHS_umin) + 1; in udiv()
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/Mips/ |
D | Mips64r6InstrInfo.td | 68 class DDIVU_DESC : DIVMOD_DESC_BASE<"ddivu", GPR64Opnd, II_DDIVU, udiv>; 313 def : MipsPat<(i64 (sext (i32 (udiv GPR32:$src, GPR32:$src2)))),
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/Target/GlobalISel/ |
D | SelectionDAGCompat.td | 61 def : GINodeEquiv<G_UDIV, udiv>;
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/GlobalISel/ |
D | Utils.cpp | 371 return C1.udiv(C2); in ConstantFoldBinOp()
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/WebAssembly/ |
D | WebAssemblyInstrInteger.td | 57 defm DIV_U : BinaryInt<udiv, "div_u", 0x6e, 0x80>;
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/Sparc/ |
D | SparcInstr64Bit.td | 214 [(set i64:$rd, (udiv i64:$rs1, i64:$rs2))]>; 218 [(set i64:$rd, (udiv i64:$rs1, (i64 simm13:$simm13)))]>;
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/configs/common/include/llvm/IR/ |
D | IntrinsicEnums.inc | 264 udiv_fix, // llvm.udiv.fix
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/third_party/skia/third_party/externals/swiftshader/src/Shader/ |
D | ShaderCore.hpp | 258 void udiv(Vector4f &dst, const Vector4f &src0, const Vector4f &src1);
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