Searched refs:uiCnt (Results 1 – 1 of 1) sorted by relevance
209 UINT uiCnt = m_lpD3D9->GetAdapterCount(); in InitResource() local210 for (UINT i = 0; i < uiCnt; i++) { in InitResource()389 UINT uiCnt = m_lpD3D9->GetAdapterCount(); in InitResource() local390 for (UINT i = 0; i < uiCnt; i++) { in InitResource()