/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/gtc/ |
D | packing.hpp | 67 GLM_FUNC_DECL uint16 packUnorm2x8(vec2 const & v); 83 GLM_FUNC_DECL vec2 unpackUnorm2x8(uint16 p); 125 GLM_FUNC_DECL uint16 packSnorm2x8(vec2 const & v); 141 GLM_FUNC_DECL vec2 unpackSnorm2x8(uint16 p); 154 GLM_FUNC_DECL uint16 packUnorm1x16(float v); 167 GLM_FUNC_DECL float unpackUnorm1x16(uint16 p); 212 GLM_FUNC_DECL uint16 packSnorm1x16(float v); 225 GLM_FUNC_DECL float unpackSnorm1x16(uint16 p); 268 GLM_FUNC_DECL uint16 packHalf1x16(float v); 279 GLM_FUNC_DECL float unpackHalf1x16(uint16 v); [all …]
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D | bitfield.hpp | 104 GLM_FUNC_DECL uint16 bitfieldInterleave(uint8 x, uint8 y); 118 GLM_FUNC_DECL uint32 bitfieldInterleave(uint16 x, uint16 y); 160 GLM_FUNC_DECL uint64 bitfieldInterleave(uint16 x, uint16 y, uint16 z); 202 GLM_FUNC_DECL uint64 bitfieldInterleave(uint16 x, uint16 y, uint16 z, uint16 w);
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D | bitfield.inl | 19 GLM_FUNC_QUALIFIER glm::uint16 bitfieldInterleave(glm::uint8 x, glm::uint8 y) 21 glm::uint16 REG1(x); 22 glm::uint16 REG2(y); 24 REG1 = ((REG1 << 4) | REG1) & glm::uint16(0x0F0F); 25 REG2 = ((REG2 << 4) | REG2) & glm::uint16(0x0F0F); 27 REG1 = ((REG1 << 2) | REG1) & glm::uint16(0x3333); 28 REG2 = ((REG2 << 2) | REG2) & glm::uint16(0x3333); 30 REG1 = ((REG1 << 1) | REG1) & glm::uint16(0x5555); 31 REG2 = ((REG2 << 1) | REG2) & glm::uint16(0x5555); 37 GLM_FUNC_QUALIFIER glm::uint32 bitfieldInterleave(glm::uint16 x, glm::uint16 y) [all …]
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D | type_precision.hpp | 326 typedef detail::uint16 lowp_uint16; 342 typedef detail::uint16 lowp_uint16_t; 358 typedef detail::uint16 lowp_u16; 374 typedef detail::uint16 mediump_uint16; 390 typedef detail::uint16 mediump_uint16_t; 406 typedef detail::uint16 mediump_u16; 422 typedef detail::uint16 highp_uint16; 438 typedef detail::uint16 highp_uint16_t; 454 typedef detail::uint16 highp_u16; 470 typedef detail::uint16 uint16; typedef [all …]
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D | packing.inl | 15 GLM_FUNC_QUALIFIER glm::uint16 float2half(glm::uint32 f) 211 uint16 pack; 222 uint16 pack; 234 uint16 pack; 280 GLM_FUNC_QUALIFIER static tvec1<uint16, P> pack(tvec1<float, P> const & v) 288 GLM_FUNC_QUALIFIER static tvec1<float, P> unpack(tvec1<uint16, P> const & v) 299 GLM_FUNC_QUALIFIER static tvec2<uint16, P> pack(tvec2<float, P> const & v) 307 GLM_FUNC_QUALIFIER static tvec2<float, P> unpack(tvec2<uint16, P> const & v) 318 GLM_FUNC_QUALIFIER static tvec3<uint16, P> pack(tvec3<float, P> const & v) 326 GLM_FUNC_QUALIFIER static tvec3<float, P> unpack(tvec3<uint16, P> const & v) [all …]
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D | random.inl | 66 struct compute_rand<uint16, P, vecType> 68 GLM_FUNC_QUALIFIER static vecType<uint16, P> call() 71 (vecType<uint16, P>(compute_rand<uint8, P, vecType>::call()) << static_cast<uint16>(8)) | 72 (vecType<uint16, P>(compute_rand<uint8, P, vecType>::call()) << static_cast<uint16>(0)); 82 (vecType<uint32, P>(compute_rand<uint16, P, vecType>::call()) << static_cast<uint32>(16)) | 83 (vecType<uint32, P>(compute_rand<uint16, P, vecType>::call()) << static_cast<uint32>(0)); 127 …return (vecType<int16, P>(compute_rand<uint16, P, vecType>::call() % vecType<uint16, P>(Max + stat… 132 struct compute_linearRand<uint16, P, vecType> 134 …GLM_FUNC_QUALIFIER static vecType<uint16, P> call(vecType<uint16, P> const & Min, vecType<uint16, … 136 return (compute_rand<uint16, P, vecType>::call() % (Max + static_cast<uint16>(1) - Min)) + Min; [all …]
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/third_party/mindspore/mindspore/numpy/ |
D | dtypes.py | 17 from ..common.dtype import (int8, int16, int32, int64, uint8, uint16, uint32, uint64, 60 uint16, 77 'uint16': uint16, 105 (uint8, uint16): uint16, 108 (uint16, uint32): uint32, 109 (uint16, uint64): uint64, 115 (uint16, int8): int32, 116 (uint16, int16): int32, 117 (uint16, int32): int32, 118 (uint16, int64): int64, [all …]
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/third_party/protobuf/src/google/protobuf/stubs/ |
D | port.h | 130 typedef uint16_t uint16; typedef 157 inline uint16 GOOGLE_UNALIGNED_LOAD16(const void *p) { in GOOGLE_UNALIGNED_LOAD16() 169 inline void GOOGLE_UNALIGNED_STORE16(void *p, uint16 v) { in GOOGLE_UNALIGNED_STORE16() 183 #define GOOGLE_UNALIGNED_LOAD16(_p) (*reinterpret_cast<const uint16 *>(_p)) 187 #define GOOGLE_UNALIGNED_STORE16(_p, _val) (*reinterpret_cast<uint16 *>(_p) = (_val)) 192 inline uint16 GOOGLE_UNALIGNED_LOAD16(const void *p) { in GOOGLE_UNALIGNED_LOAD16() 193 uint16 t; in GOOGLE_UNALIGNED_LOAD16() 210 inline void GOOGLE_UNALIGNED_STORE16(void *p, uint16 v) { in GOOGLE_UNALIGNED_STORE16() 245 static inline uint16 bswap_16(uint16 x) { in bswap_16() 246 return static_cast<uint16>(((x & 0xFF) << 8) | ((x & 0xFF00) >> 8)); in bswap_16() [all …]
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/third_party/skia/third_party/externals/dng_sdk/source/ |
D | dng_reference.h | 34 void RefSwapBytes16 (uint16 *dPtr, 51 void RefSetArea16 (uint16 *dPtr, 52 uint16 value, 83 void RefCopyArea16 (const uint16 *sPtr, 84 uint16 *dPtr, 108 uint16 *dPtr, 143 void RefCopyArea16_S16 (const uint16 *sPtr, 155 void RefCopyArea16_32 (const uint16 *sPtr, 180 void RefCopyArea16_R32 (const uint16 *sPtr, 220 uint16 *dPtr, [all …]
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D | dng_image_writer.h | 49 uint16 fResolutionUnit; 64 uint16 fCode; 66 uint16 fType; 72 tiff_tag (uint16 code, in tiff_tag() 73 uint16 type, in tiff_tag() 89 uint16 Code () const in Code() 94 uint16 Type () const in Type() 137 tag_data_ptr (uint16 code, in tag_data_ptr() 138 uint16 type, in tag_data_ptr() 177 tag_string (uint16 code, [all …]
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D | dng_bottlenecks.h | 43 (uint16 *dPtr, 63 (uint16 *dPtr, 64 uint16 value, 98 (const uint16 *sPtr, 99 uint16 *dPtr, 125 uint16 *dPtr, 163 (const uint16 *sPtr, 176 (const uint16 *sPtr, 203 (const uint16 *sPtr, 246 uint16 *dPtr, [all …]
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D | dng_reference.cpp | 54 void RefSwapBytes16 (uint16 *dPtr, in RefSwapBytes16() 125 void RefSetArea16 (uint16 *dPtr, in RefSetArea16() 126 uint16 value, in RefSetArea16() 138 uint16 *dPtr1 = dPtr; in RefSetArea16() 143 uint16 *dPtr2 = dPtr1; in RefSetArea16() 256 void RefCopyArea16 (const uint16 *sPtr, in RefCopyArea16() 257 uint16 *dPtr, in RefCopyArea16() 272 const uint16 *sPtr1 = sPtr; in RefCopyArea16() 273 uint16 *dPtr1 = dPtr; in RefCopyArea16() 278 const uint16 *sPtr2 = sPtr1; in RefCopyArea16() [all …]
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D | dng_utils.h | 94 inline uint16 Min_uint16 (uint16 x, uint16 y) in Min_uint16() 101 inline uint16 Max_uint16 (uint16 x, uint16 y) in Max_uint16() 156 inline uint16 Pin_uint16 (int32 x) in Pin_uint16() 178 return (uint16) x; in Pin_uint16() 594 inline uint16 SwapBytes16 (uint16 x) in SwapBytes16() 597 return (uint16) ((x << 8) | in SwapBytes16() 805 inline uint32 DNG_HalfToFloat (uint16 halfValue) in DNG_HalfToFloat() 878 inline uint16 DNG_FloatToHalf (uint32 i) in DNG_FloatToHalf() 893 return (uint16)sign; in DNG_FloatToHalf() 913 return (uint16)(sign | (mantissa >> 13)); in DNG_FloatToHalf() [all …]
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D | dng_memory.h | 144 uint16 * Buffer_uint16 () in Buffer_uint16() 146 return (uint16 *) Buffer (); in Buffer_uint16() 152 const uint16 * Buffer_uint16 () const in Buffer_uint16() 154 return (const uint16 *) Buffer (); in Buffer_uint16() 406 uint16 * Buffer_uint16 () in Buffer_uint16() 408 return (uint16 *) Buffer (); in Buffer_uint16() 414 const uint16 * Buffer_uint16 () const in Buffer_uint16() 416 return (const uint16 *) Buffer (); in Buffer_uint16()
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D | dng_linearization_info.cpp | 316 uint16 *lut = NULL; in dng_linearize_plane() 372 uint16 z = (uint16) Round_uint32 (y * 0x0FFFF); in dng_linearize_plane() 574 const uint16 *lut = fScale_buffer->Buffer_uint16 (); in Process() 576 uint16 *dstPtr = (uint16 *) dPtr; in Process() 598 const uint16 *srcPtr = (const uint16 *) sPtr; in Process() 641 const uint16 *srcPtr = (const uint16 *) sPtr; in Process() 688 uint16 *dstPtr = (uint16 *) dPtr; in Process() 728 const uint16 *srcPtr = (const uint16 *) sPtr; in Process() 832 const uint16 *srcPtr = (const uint16 *) sPtr; in Process() 913 uint16 *dstPtr = (uint16 *) dPtr; in Process() [all …]
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D | dng_ref_counted_block.h | 160 uint16 * Buffer_uint16 () in Buffer_uint16() 162 return (uint16 *) Buffer (); in Buffer_uint16() 168 const uint16 * Buffer_uint16 () const in Buffer_uint16() 170 return (const uint16 *) Buffer (); in Buffer_uint16()
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/third_party/glslang/Test/ |
D | spv.int16.amd.frag | 12 // int16/uint16 in block 19 // int16/uint16 for input 114 u16v = u16vec2(bv); // bool -> uint16 116 bv = bvec2(u16v); // uint16 -> bool 119 u16v = u16vec2(iv); // int -> uint16 121 iv = ivec2(u16v); // uint16 -> int 124 u16v = u16vec2(uv); // uint -> uint16 126 uv = u16v; // uint16 -> uint 129 u16v = u16vec2(fv); // float -> uint16 131 fv = u16v; // uint16 -> float [all …]
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/third_party/boost/libs/safe_numerics/example/ |
D | motor1.c | 28 uint16 phase=0; // ccpPhase[phase_ix] 32 uint16 ccpr; // copy of CCPR1&2 33 uint16 c; // integer delay count 34 uint16 step_no; // progress of move 35 uint16 step_down; // start of down-ramp 36 uint16 move; // total steps to move 37 uint16 midpt; // midpoint of move 43 uint16 const ccpPhase[] = {0x909, 0x908, 0x808, 0x809}; // 00,01,11,10 48 uint16 make16(uint8 l, uint8 r) { in make16() 49 return (uint16) l << 8 + r; in make16()
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D | motor2.c | 28 uint16 phase=0; // ccpPhase[phase_ix] 36 uint16 step_no; // progress of move 37 uint16 step_down; // start of down-ramp 38 uint16 move; // total steps to move 39 uint16 midpt; // midpoint of move 44 uint16 const ccpPhase[] = {0x909, 0x908, 0x808, 0x809}; // 00,01,11,10 49 uint16 make16(uint8 l, uint8 r) { in make16() 50 return (uint16) l << 8 + r; in make16()
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/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/detail/ |
D | glm.cpp | 12 template struct tvec1<uint16, lowp>; 23 template struct tvec1<uint16, mediump>; 34 template struct tvec1<uint16, highp>; 46 template struct tvec2<uint16, lowp>; 57 template struct tvec2<uint16, mediump>; 68 template struct tvec2<uint16, highp>; 80 template struct tvec3<uint16, lowp>; 91 template struct tvec3<uint16, mediump>; 102 template struct tvec3<uint16, highp>; 114 template struct tvec4<uint16, lowp>; [all …]
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/third_party/mindspore/mindspore/common/ |
D | dtype.py | 68 uint16 = typing.UInt(16) variable 69 ushort = uint16 125 uint16, 135 uint_type = (uint8, uint16, uint32, uint64,) 157 np.uint16: uint16, 231 uint16: np.uint16, 261 uint16: int,
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/third_party/protobuf/src/google/protobuf/util/internal/ |
D | json_escaping.h | 47 static constexpr uint16 kMinHighSurrogate = 0xd800; 52 static constexpr uint16 kMaxHighSurrogate = 0xdbff; 57 static constexpr uint16 kMinLowSurrogate = 0xdc00; 62 static constexpr uint16 kMaxLowSurrogate = 0xdfff;
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/third_party/vk-gl-cts/external/vulkancts/data/vulkan/amber/spirv_assembly/instruction/spirv1p4/uconvert/ |
D | spec_const_opt_truncate_16.amber | 29 %uint16 = OpTypeInt 16 0 31 %output_buffer = OpTypeStruct %uint16 35 %_ptr_StorageBuffer_uint16 = OpTypePointer StorageBuffer %uint16 37 %op_spec_const = OpSpecConstantOp %uint16 UConvert %spec_const
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D | spec_const_opt_truncate_983040.amber | 28 %uint16 = OpTypeInt 16 0 30 %output_buffer = OpTypeStruct %uint16 34 %_ptr_StorageBuffer_uint16 = OpTypePointer StorageBuffer %uint16 36 %op_spec_const = OpSpecConstantOp %uint16 UConvert %spec_const
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/third_party/boost/libs/endian/test/ |
D | intrinsic_test.cpp | 10 typedef unsigned short uint16; typedef 20 uint16 x2 = 0x1122U; in main() 21 uint16 y2 = BOOST_ENDIAN_INTRINSIC_BYTE_SWAP_2(x2); in main()
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