/third_party/flutter/skia/third_party/externals/angle2/src/libGL/ |
D | entry_points_gl_3_1_autogen.cpp | 321 GLuint uniformBlockBinding) in UniformBlockBinding() argument 324 program, uniformBlockIndex, uniformBlockBinding); in UniformBlockBinding() 332 ValidateUniformBlockBinding(context, program, uniformBlockIndex, uniformBlockBinding)); in UniformBlockBinding() 335 context->uniformBlockBinding(program, uniformBlockIndex, uniformBlockBinding); in UniformBlockBinding() 338 uniformBlockBinding); in UniformBlockBinding()
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D | entry_points_gl_3_1_autogen.h | 62 GLuint uniformBlockBinding);
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/third_party/mesa3d/src/mesa/main/ |
D | uniforms.c | 1105 GLuint uniformBlockIndex, GLuint uniformBlockBinding) in uniform_block_binding() argument 1108 uniformBlockBinding) { in uniform_block_binding() 1114 uniformBlockBinding; in uniform_block_binding() 1120 GLuint uniformBlockBinding) in _mesa_UniformBlockBinding_no_error() argument 1125 uniform_block_binding(ctx, shProg, uniformBlockIndex, uniformBlockBinding); in _mesa_UniformBlockBinding_no_error() 1131 GLuint uniformBlockBinding) in _mesa_UniformBlockBinding() argument 1153 if (uniformBlockBinding >= ctx->Const.MaxUniformBufferBindings) { in _mesa_UniformBlockBinding() 1156 uniformBlockBinding, ctx->Const.MaxUniformBufferBindings); in _mesa_UniformBlockBinding() 1160 uniform_block_binding(ctx, shProg, uniformBlockIndex, uniformBlockBinding); in _mesa_UniformBlockBinding()
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D | uniforms.h | 242 GLuint uniformBlockBinding); 247 GLuint uniformBlockBinding);
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | Context_gles_3_0_autogen.h | 139 void uniformBlockBinding(ShaderProgramID programPacked, \ 141 GLuint uniformBlockBinding); \
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/ |
D | Context_gles_3_0_autogen.h | 135 void uniformBlockBinding(GLuint program, GLuint uniformBlockIndex, \ 136 GLuint uniformBlockBinding); \
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D | validationES3_autogen.h | 304 GLuint uniformBlockBinding);
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/gpu_shader5/ |
D | esextcGPUShader5UniformBlocksArrayIndexing.cpp | 192 gl.uniformBlockBinding(m_program_id, blockIndex, index_value); in iterate()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
D | ProgramGL.h | 143 void setUniformBlockBinding(GLuint uniformBlockIndex, GLuint uniformBlockBinding);
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D | ProgramGL.cpp | 806 void ProgramGL::setUniformBlockBinding(GLuint uniformBlockIndex, GLuint uniformBlockBinding) in setUniformBlockBinding() argument 824 mFunctions->uniformBlockBinding(mProgramID, realBlockIndex, uniformBlockBinding); in setUniformBlockBinding()
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D | DispatchTableGL_autogen.cpp | 693 ASSIGN("glUniformBlockBinding", uniformBlockBinding); in initProcsDesktopGL() 1519 ASSIGN("glUniformBlockBinding", uniformBlockBinding); in initProcsDesktopGL() 2502 ASSIGN("glUniformBlockBinding", uniformBlockBinding); in initProcsGLES() 3481 uniformBlockBinding = &glUniformBlockBindingNULL; in initProcsDesktopGLNULL() 4306 uniformBlockBinding = &glUniformBlockBindingNULL; in initProcsDesktopGLNULL() 5288 uniformBlockBinding = &glUniformBlockBindingNULL; in initProcsGLESNULL()
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
D | ProgramGL.h | 148 void setUniformBlockBinding(GLuint uniformBlockIndex, GLuint uniformBlockBinding);
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D | ProgramGL.cpp | 798 void ProgramGL::setUniformBlockBinding(GLuint uniformBlockIndex, GLuint uniformBlockBinding) in setUniformBlockBinding() argument 816 mFunctions->uniformBlockBinding(mProgramID, realBlockIndex, uniformBlockBinding); in setUniformBlockBinding()
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/third_party/vk-gl-cts/framework/opengl/ |
D | gluES3PlusWrapperFuncs.inl | 284 dst->uniformBlockBinding = src.uniformBlockBinding;
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
D | gl3cTransformFeedbackTests.hpp | 1202 glw::GLuint uniformBlockBinding); 1286 glw::GLuint uniformBlockBinding);
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/third_party/flutter/skia/third_party/externals/angle2/src/libGLESv2/ |
D | entry_points_gles_3_0_autogen.cpp | 2097 GLuint uniformBlockBinding) in UniformBlockBinding() argument 2100 program, uniformBlockIndex, uniformBlockBinding); in UniformBlockBinding() 2108 ValidateUniformBlockBinding(context, program, uniformBlockIndex, uniformBlockBinding)); in UniformBlockBinding() 2111 context->uniformBlockBinding(program, uniformBlockIndex, uniformBlockBinding); in UniformBlockBinding() 2114 uniformBlockBinding); in UniformBlockBinding()
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D | entry_points_gles_3_0_autogen.h | 247 GLuint uniformBlockBinding);
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/third_party/vk-gl-cts/framework/opengl/wrapper/ |
D | glwInitES30Direct.inl | 222 gl->uniformBlockBinding = &glUniformBlockBinding;
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D | glwInitES31Direct.inl | 284 gl->uniformBlockBinding = &glUniformBlockBinding;
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D | glwInitES32Direct.inl | 328 gl->uniformBlockBinding = &glUniformBlockBinding;
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/third_party/jsframework/runtime/main/extend/systemplugin/napi/ |
D | webgl2.js | 673 uniformBlockBinding: function (...args) { method
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/third_party/skia/third_party/externals/angle2/src/libGLESv2/ |
D | entry_points_gles_3_0_autogen.cpp | 2629 GLuint uniformBlockBinding) in GL_UniformBlockBinding() argument 2634 CID(context), program, uniformBlockIndex, uniformBlockBinding); in GL_UniformBlockBinding() 2644 uniformBlockIndexPacked, uniformBlockBinding)); in GL_UniformBlockBinding() 2647 context->uniformBlockBinding(programPacked, uniformBlockIndexPacked, in GL_UniformBlockBinding() 2648 uniformBlockBinding); in GL_UniformBlockBinding() 2651 uniformBlockIndexPacked, uniformBlockBinding); in GL_UniformBlockBinding()
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D | entry_points_gles_3_0_autogen.h | 262 GLuint uniformBlockBinding);
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
D | Program.h | 144 void bindUniformBlock(GLuint uniformBlockIndex, GLuint uniformBlockBinding);
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D | libGLESv3.cpp | 2668 …_APIENTRY UniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding) in UniformBlockBinding() argument 2671 program, uniformBlockIndex, uniformBlockBinding); in UniformBlockBinding() 2673 if(uniformBlockBinding >= MAX_UNIFORM_BUFFER_BINDINGS) in UniformBlockBinding() 2694 programObject->bindUniformBlock(uniformBlockIndex, uniformBlockBinding); in UniformBlockBinding()
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