Searched refs:uniformBufferData (Results 1 – 1 of 1) sorted by relevance
129 uint32_t uniformBufferData[] = { in SetUp() local143 uniformBufferDesc.size = sizeof(uniformBufferData); in SetUp()340 uint32_t uniformBufferData[] = { in CheckResultInBuiltInComputePipeline() local352 this->device.GetQueue().WriteBuffer(uniformBuffer, 0, uniformBufferData, in CheckResultInBuiltInComputePipeline()353 sizeof(uniformBufferData)); in CheckResultInBuiltInComputePipeline()