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Searched refs:use_monolithic_shaders (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/radeonsi/
Dsi_pipe.h556 bool use_monolithic_shaders; member
Dsi_pipe.c1336 sscreen->use_monolithic_shaders = (sscreen->debug_flags & DBG(MONOLITHIC_SHADERS)) != 0; in radeonsi_screen_create_impl()
Dsi_state_shaders.c2444 sscreen->use_monolithic_shaders || memcmp(&key->mono, &zeroed.mono, sizeof(key->mono)) != 0; in si_shader_select_with_key()
2657 if (!sscreen->use_monolithic_shaders) { in si_init_shader_selector_async()