Searched refs:util_blitter_save_fragment_shader (Results 1 – 21 of 21) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/panfrost/ |
D | pan_blit.c | 47 util_blitter_save_fragment_shader(blitter, ctx->shader[PIPE_SHADER_FRAGMENT]); in panfrost_blitter_save()
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/third_party/mesa3d/src/gallium/drivers/softpipe/ |
D | sp_surface.c | 72 util_blitter_save_fragment_shader(sp->blitter, sp->fs); in sp_blit()
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/third_party/mesa3d/src/gallium/drivers/asahi/ |
D | agx_blit.c | 95 util_blitter_save_fragment_shader(blitter, ctx->stage[PIPE_SHADER_FRAGMENT].shader); in agx_blitter_save()
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/third_party/mesa3d/src/gallium/drivers/etnaviv/ |
D | etnaviv_clear_blit.c | 60 util_blitter_save_fragment_shader(ctx->blitter, ctx->shader.bind_fs); in etna_blit_save_state()
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/third_party/mesa3d/src/gallium/auxiliary/util/ |
D | u_blitter.h | 453 util_blitter_save_fragment_shader(struct blitter_context *blitter, void *fs) in util_blitter_save_fragment_shader() function
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/third_party/mesa3d/src/gallium/drivers/svga/ |
D | svga_pipe_clear.c | 55 util_blitter_save_fragment_shader(svga->blitter, svga->curr.fs); in begin_blit()
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D | svga_pipe_blit.c | 632 util_blitter_save_fragment_shader(svga->blitter, svga->curr.fs); in try_blit()
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/third_party/mesa3d/src/gallium/drivers/freedreno/ |
D | freedreno_blitter.c | 93 util_blitter_save_fragment_shader(ctx->blitter, ctx->prog.fs); in fd_blitter_pipe_begin()
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/third_party/mesa3d/src/gallium/drivers/i915/ |
D | i915_surface.c | 58 util_blitter_save_fragment_shader(i915->blitter, i915->fs); in i915_util_blitter_save_states()
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/third_party/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_surface.c | 156 util_blitter_save_fragment_shader(lp->blitter, lp->fs); in lp_blit()
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/third_party/mesa3d/src/gallium/drivers/vc4/ |
D | vc4_blit.c | 176 util_blitter_save_fragment_shader(vc4->blitter, vc4->prog.bind_fs); in vc4_blitter_save()
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/third_party/mesa3d/src/gallium/drivers/zink/ |
D | zink_blit.c | 336 util_blitter_save_fragment_shader(ctx->blitter, ctx->gfx_stages[PIPE_SHADER_FRAGMENT]); in zink_blit_begin()
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/third_party/mesa3d/src/gallium/drivers/swr/ |
D | swr_context.cpp | 332 util_blitter_save_fragment_shader(ctx->blitter, ctx->fs); in swr_blit()
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/third_party/mesa3d/src/gallium/drivers/nouveau/nv30/ |
D | nv30_miptree.c | 256 util_blitter_save_fragment_shader(nv30->blitter, nv30->fragprog.program); in nv30_blit()
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/third_party/mesa3d/src/gallium/drivers/crocus/ |
D | crocus_blit.c | 51 … util_blitter_save_fragment_shader(ice->blitter, ice->shaders.uncompiled[MESA_SHADER_FRAGMENT]); in crocus_blitter_begin()
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/third_party/mesa3d/src/gallium/drivers/r300/ |
D | r300_blit.c | 67 util_blitter_save_fragment_shader(r300->blitter, r300->fs.state); in r300_blitter_begin()
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/third_party/mesa3d/src/gallium/drivers/lima/ |
D | lima_resource.c | 825 util_blitter_save_fragment_shader(ctx->blitter, ctx->uncomp_fs); in lima_util_blitter_save_states()
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/third_party/mesa3d/src/gallium/drivers/v3d/ |
D | v3d_blit.c | 45 util_blitter_save_fragment_shader(v3d->blitter, v3d->prog.bind_fs); in v3d_blitter_save()
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/third_party/mesa3d/src/gallium/drivers/r600/ |
D | r600_blit.c | 75 util_blitter_save_fragment_shader(rctx->blitter, rctx->ps_shader); in r600_blitter_begin()
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/third_party/mesa3d/src/gallium/drivers/d3d12/ |
D | d3d12_blit.cpp | 545 util_blitter_save_fragment_shader(ctx->blitter, ctx->gfx_stages[PIPE_SHADER_FRAGMENT]); in util_blit_save_state()
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/third_party/mesa3d/src/gallium/drivers/radeonsi/ |
D | si_blit.c | 58 util_blitter_save_fragment_shader(sctx->blitter, sctx->shader.ps.cso); in si_blitter_begin()
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