Searched refs:util_le32_to_cpu (Results 1 – 8 of 8) sorted by relevance
173 *dst++ = util_le32_to_cpu(value); in util_format_r8g8_b8g8_unorm_pack_rgba_float()189 *dst = util_le32_to_cpu(value); in util_format_r8g8_b8g8_unorm_pack_rgba_float()222 *dst++ = util_le32_to_cpu(value); in util_format_r8g8_b8g8_unorm_pack_rgba_8unorm()238 *dst = util_le32_to_cpu(value); in util_format_r8g8_b8g8_unorm_pack_rgba_8unorm()395 *dst++ = util_le32_to_cpu(value); in util_format_g8r8_g8b8_unorm_pack_rgba_float()411 *dst = util_le32_to_cpu(value); in util_format_g8r8_g8b8_unorm_pack_rgba_float()444 *dst++ = util_le32_to_cpu(value); in util_format_g8r8_g8b8_unorm_pack_rgba_8unorm()460 *dst = util_le32_to_cpu(value); in util_format_g8r8_g8b8_unorm_pack_rgba_8unorm()610 *dst++ = util_le32_to_cpu(value); in util_format_uyvy_pack_rgba_float()625 *dst = util_le32_to_cpu(value); in util_format_uyvy_pack_rgba_float()[all …]
516 uint32_t value = util_le32_to_cpu(*dst); in util_format_z24_unorm_s8_uint_pack_s_8uint()
46 unsigned reg = util_le32_to_cpu(*(uint32_t *)(data + i)); in ac_parse_shader_binary_config()47 unsigned value = util_le32_to_cpu(*(uint32_t *)(data + i + 4)); in ac_parse_shader_binary_config()
271 *(uint32_t *)attrib = util_le32_to_cpu(value); in emit_B10G10R10A2_UNORM()283 *(uint32_t *)attrib = util_le32_to_cpu(value); in emit_B10G10R10A2_USCALED()295 *(uint32_t *)attrib = util_le32_to_cpu(value); in emit_B10G10R10A2_SNORM()307 *(uint32_t *)attrib = util_le32_to_cpu(value); in emit_B10G10R10A2_SSCALED()319 *(uint32_t *)attrib = util_le32_to_cpu(value); in emit_R10G10B10A2_UNORM()331 *(uint32_t *)attrib = util_le32_to_cpu(value); in emit_R10G10B10A2_USCALED()343 *(uint32_t *)attrib = util_le32_to_cpu(value); in emit_R10G10B10A2_SNORM()355 *(uint32_t *)attrib = util_le32_to_cpu(value); in emit_R10G10B10A2_SSCALED()
528 #define util_le32_to_cpu(x) util_bswap32(x) macro532 #define util_le32_to_cpu(x) (x) macro537 #define util_cpu_to_le32(x) util_le32_to_cpu(x)
172 temp += util_le32_to_cpu(*map); in r300_get_query_result()
381 util_le32_to_cpu(*(uint32_t*)(config + i)); in r600_shader_binary_read_config()383 util_le32_to_cpu(*(uint32_t*)(config + i + 4)); in r600_shader_binary_read_config()1026 buffer_offset = util_le32_to_cpu(*(handles[i])); in evergreen_set_global_binding()
360 offset = util_le32_to_cpu(*handles[i]); in si_set_global_binding()