Searched refs:util_res_sample_count (Results 1 – 5 of 5) sorted by relevance
321 for (unsigned s = 0; s < util_res_sample_count(dst->texture); s++) { in llvmpipe_clear_render_target()390 for (unsigned s = 0; s < util_res_sample_count(dst->texture); s++) in llvmpipe_clear_depth_stencil()433 for (unsigned s = 0; s < util_res_sample_count(tex); s++) in llvmpipe_clear_texture()439 for (unsigned s = 0; s < util_res_sample_count(tex); s++) { in llvmpipe_clear_texture()
179 ssurf->nr_samples = util_res_sample_count(psurf->texture); in init_scene_texture()
85 unsigned num_samples = util_res_sample_count(pt); in llvmpipe_texture_layout()
4178 key->zsbuf_nr_samples = util_res_sample_count(lp->framebuffer.zsbuf->texture); in make_variant_key()4229 key->cbuf_nr_samples[i] = util_res_sample_count(lp->framebuffer.cbufs[i]->texture); in make_variant_key()
908 static inline unsigned util_res_sample_count(struct pipe_resource *res) in util_res_sample_count() function