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Searched refs:v3d_sampler_state (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/v3d/
Dv3d_uniforms.c118 struct v3d_sampler_state *sampler = v3d_sampler_state(psampler); in write_texture_p0()
198 struct v3d_sampler_state *sampler = v3d_sampler_state(psampler); in write_tmu_p1()
Dv3d_context.h170 struct v3d_sampler_state { struct
643 static inline struct v3d_sampler_state *
644 v3d_sampler_state(struct pipe_sampler_state *psampler) in v3d_sampler_state() function
646 return (struct v3d_sampler_state *)psampler; in v3d_sampler_state()
Dv3dx_state.c715 struct v3d_sampler_state *so = CALLOC_STRUCT(v3d_sampler_state); in v3d_create_sampler_state()
801 struct v3d_sampler_state *sampler = v3d_sampler_state(psampler); in v3d_sampler_state_delete()
Dv3dx_emit.c137 struct v3d_sampler_state *sampler = v3d_sampler_state(psampler); in emit_one_texture()