Searched refs:v3d_texture_stateobj (Results 1 – 6 of 6) sorted by relevance
37 get_texrect_scale(struct v3d_texture_stateobj *texstate, in get_texrect_scale()53 get_texture_size(struct v3d_texture_stateobj *texstate, in get_texture_size()113 struct v3d_texture_stateobj *texstate, in write_texture_p0()127 struct v3d_texture_stateobj *texstate, in write_texture_p1()155 struct v3d_texture_stateobj *texstate, in write_tmu_p0()193 struct v3d_texture_stateobj *texstate, in write_tmu_p1()218 struct v3d_texture_stateobj *texstate = &v3d->tex[stage]; in v3d_write_uniforms()
184 struct v3d_texture_stateobj { struct587 struct v3d_texture_stateobj tex[PIPE_SHADER_TYPES];
132 emit_one_texture(struct v3d_context *v3d, struct v3d_texture_stateobj *stage_tex, in emit_one_texture()257 emit_textures(struct v3d_context *v3d, struct v3d_texture_stateobj *stage_tex) in emit_textures()
775 struct v3d_texture_stateobj *stage_tex = &v3d->tex[shader]; in v3d_sampler_states_bind()1157 struct v3d_texture_stateobj *stage_tex = &v3d->tex[shader]; in v3d_set_sampler_views()
444 struct v3d_texture_stateobj *texstate) in v3d_setup_shared_key()
153 struct v3d_texture_stateobj *tex = v3d->tex + st; in rebind_sampler_views()