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Searched refs:vertexPointer (Results 1 – 12 of 12) sorted by relevance

/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/
DContext_gles_1_0_autogen.h106 void vertexPointer(GLint size, VertexAttribType typePacked, GLsizei stride, \
DContext_gles_1_0.cpp575 void Context::vertexPointer(GLint size, VertexAttribType type, GLsizei stride, const void *ptr) in vertexPointer() function in gl::Context
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DContext_gles_1_0_autogen.h106 void vertexPointer(GLint size, VertexAttribType typePacked, GLsizei stride, \
DContext_gles_1_0.cpp595 void Context::vertexPointer(GLint size, VertexAttribType type, GLsizei stride, const void *ptr) in vertexPointer() function in gl::Context
/third_party/skia/third_party/externals/swiftshader/src/Renderer/
DRenderer.hpp479 VertexProcessor::RoutinePointer vertexPointer; member
DRenderer.cpp366 draw->vertexPointer = (VertexProcessor::RoutinePointer)vertexRoutine->getEntry(); in draw()
1127 VertexProcessor::RoutinePointer vertexRoutine = draw->vertexPointer; in processPrimitiveVertices()
/third_party/flutter/skia/third_party/externals/angle2/src/libGL/
Dentry_points_gl_1_1_autogen.cpp694 context->vertexPointer(size, typePacked, stride, pointer); in VertexPointer()
/third_party/flutter/skia/third_party/externals/angle2/src/libGLESv2/
Dentry_points_gles_1_0_autogen.cpp1681 context->vertexPointer(size, typePacked, stride, pointer); in VertexPointer()
Dentry_points_gles_ext_autogen.cpp20067 context->vertexPointer(size, typePacked, stride, pointer); in VertexPointerContextANGLE()
/third_party/skia/third_party/externals/angle2/src/libGLESv2/
Dentry_points_gles_1_0_autogen.cpp2106 context->vertexPointer(size, typePacked, stride, pointer); in GL_VertexPointer()
/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/
Dframe_capture_replay_autogen.cpp3379 context->vertexPointer( in ReplayCall()
/third_party/skia/third_party/externals/angle2/src/libGL/
Dentry_points_gl_1_autogen.cpp8151 context->vertexPointer(size, typePacked, stride, pointer); in GL_VertexPointer()