Searched refs:vertex_shader_saved (Results 1 – 1 of 1) sorted by relevance
104 void *vertex_shader, *vertex_shader_saved; member657 assert(!ctx->vertex_shader_saved); in cso_save_vertex_shader()658 ctx->vertex_shader_saved = ctx->vertex_shader; in cso_save_vertex_shader()664 if (ctx->vertex_shader_saved != ctx->vertex_shader) { in cso_restore_vertex_shader()665 ctx->pipe->bind_vs_state(ctx->pipe, ctx->vertex_shader_saved); in cso_restore_vertex_shader()666 ctx->vertex_shader = ctx->vertex_shader_saved; in cso_restore_vertex_shader()668 ctx->vertex_shader_saved = NULL; in cso_restore_vertex_shader()