Searched refs:view_height (Results 1 – 6 of 6) sorted by relevance
/third_party/wayland-ivi-extension/ivi-layermanagement-examples/multi-touch-viewer/src/ |
D | multi-touch-viewer.c | 345 GLfloat view_width, view_height; in redraw_handler() local 353 view_height = p_window->geometry.height; in redraw_handler() 355 glViewport(0, 0, (int)view_width, (int)view_height); in redraw_handler() 367 draw_grid(0, view_width, view_height, 100.0f, p_params); in redraw_handler() 368 draw_grid(1, view_width, view_height, 100.0f, p_params); in redraw_handler() 379 uY = 1.0f - (p_point_params->y + p_point_params->r) / view_height; in redraw_handler() 382 dest_height = h / view_height; in redraw_handler()
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/third_party/gstreamer/gstplugins_bad/ext/opencv/ |
D | gstdewarp.cpp | 686 gint view_width, view_height; in gst_dewarp_transform_frame() local 690 view_height = filter->out_height / 2; in gst_dewarp_transform_frame() 695 view1 = panorama_image (cv::Rect (0, 0, view_width, view_height)); in gst_dewarp_transform_frame() 697 panorama_image (cv::Rect (view_width, 0, view_width, view_height)); in gst_dewarp_transform_frame() 700 view_height)); in gst_dewarp_transform_frame() 703 view_height)); in gst_dewarp_transform_frame()
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/third_party/gstreamer/gstplugins_good/sys/osxvideo/ |
D | cocoawindow.m | 398 gint view_height, view_width, c_height, c_width, c_x, c_y; 412 view_height = bounds.size.height; 415 view_par = (gdouble) view_width / view_height; 420 c_height = view_height; 425 c_height = view_height; 433 c_y = (view_height - c_height) / 2;
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/third_party/skia/third_party/externals/opengl-registry/extensions/ARB/ |
D | ARB_clip_control.txt | 754 x + 0.5f, window_height - (y + view_height) + 0.5f, 755 view_width, view_height);
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/third_party/openGLES/extensions/ARB/ |
D | ARB_clip_control.txt | 764 x + 0.5f, window_height - (y + view_height) + 0.5f, 765 view_width, view_height);
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/third_party/chromium/patch/ |
D | 0004-3.2-Beta5.patch | 1080 + float view_height); 3593 + float view_height) = 0; 5593 + float view_height) { 5597 + ->ScrollPageUpDown(is_up, is_half, view_height); 5829 + void ScrollPageUpDown(bool is_up, bool is_half, float view_height) override; 6345 + float view_height) { 6348 + [](bool is_up, bool is_half, float view_height, 6351 + view_height); 6353 + is_up, is_half, view_height)); 6413 + void ScrollPageUpDown(bool is_up, bool is_half, float view_height); [all …]
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