Searched refs:viewport_states (Results 1 – 8 of 8) sorted by relevance
594 … ctx->vp_state.viewport_states[i].translate[0] - ctx->vp_state.viewport_states[i].scale[0], in zink_draw_vbo()595 … ctx->vp_state.viewport_states[i].translate[1] - ctx->vp_state.viewport_states[i].scale[1], in zink_draw_vbo()596 ctx->vp_state.viewport_states[i].scale[0] * 2, in zink_draw_vbo()597 ctx->vp_state.viewport_states[i].scale[1] * 2, in zink_draw_vbo()599 ctx->vp_state.viewport_states[i].translate[2] : in zink_draw_vbo()600 … ctx->vp_state.viewport_states[i].translate[2] - ctx->vp_state.viewport_states[i].scale[2], in zink_draw_vbo()601 … ctx->vp_state.viewport_states[i].translate[2] + ctx->vp_state.viewport_states[i].scale[2] in zink_draw_vbo()
130 struct pipe_viewport_state viewport_states[PIPE_MAX_VIEWPORTS]; member
317 util_blitter_save_viewport(ctx->blitter, ctx->vp_state.viewport_states); in zink_blit_begin()
1012 ctx->vp_state.viewport_states[start_slot + i] = state[i]; in zink_set_viewport_states()
199 ptr[0] = fui(2.0f * ctx->viewport_states[0].scale[2]); in fill_state_vars()200 ptr[1] = fui(ctx->viewport_states[0].translate[2] - ctx->viewport_states[0].scale[2]); in fill_state_vars()
170 struct pipe_viewport_state viewport_states[PIPE_MAX_VIEWPORTS]; member
550 util_blitter_save_viewport(ctx->blitter, ctx->viewport_states); in util_blit_save_state()
1216 ctx->viewport_states[start_slot + i] = state[i]; in d3d12_set_viewport_states()