Searched refs:vk11 (Results 1 – 5 of 5) sorted by relevance
60 propertyType.subgroupSize = allPropertiesBlobs.vk11.subgroupSize;61 propertyType.supportedStages = allPropertiesBlobs.vk11.subgroupSupportedStages;62 propertyType.supportedOperations = allPropertiesBlobs.vk11.subgroupSupportedOperations;63 propertyType.quadOperationsInAllStages = allPropertiesBlobs.vk11.subgroupQuadOperationsInAllStages;67 propertyType.pointClippingBehavior = allPropertiesBlobs.vk11.pointClippingBehavior;71 propertyType.maxMultiviewViewCount = allPropertiesBlobs.vk11.maxMultiviewViewCount;72 propertyType.maxMultiviewInstanceIndex = allPropertiesBlobs.vk11.maxMultiviewInstanceIndex;76 propertyType.protectedNoFault = allPropertiesBlobs.vk11.protectedNoFault;80 …memcpy(propertyType.deviceUUID, allPropertiesBlobs.vk11.deviceUUID, sizeof(uint8_t) * VK_UUID_SIZE…81 …memcpy(propertyType.driverUUID, allPropertiesBlobs.vk11.driverUUID, sizeof(uint8_t) * VK_UUID_SIZE…[all …]
115 featureType.storageBuffer16BitAccess = allFeaturesBlobs.vk11.storageBuffer16BitAccess;116 …featureType.uniformAndStorageBuffer16BitAccess = allFeaturesBlobs.vk11.uniformAndStorageBuffer16Bi…117 featureType.storagePushConstant16 = allFeaturesBlobs.vk11.storagePushConstant16;118 featureType.storageInputOutput16 = allFeaturesBlobs.vk11.storageInputOutput16;122 featureType.multiview = allFeaturesBlobs.vk11.multiview;123 featureType.multiviewGeometryShader = allFeaturesBlobs.vk11.multiviewGeometryShader;124 featureType.multiviewTessellationShader = allFeaturesBlobs.vk11.multiviewTessellationShader;128 featureType.variablePointersStorageBuffer = allFeaturesBlobs.vk11.variablePointersStorageBuffer;129 featureType.variablePointers = allFeaturesBlobs.vk11.variablePointers;133 featureType.protectedMemory = allFeaturesBlobs.vk11.protectedMemory;[all …]
1067 VkPhysicalDeviceVulkan11Features vk11 = { in v3dv_GetPhysicalDeviceFeatures2() local1146 memcpy(features, &vk11, sizeof(VkPhysicalDeviceVulkan11Features)); in v3dv_GetPhysicalDeviceFeatures2()1151 features->storageBuffer16BitAccess = vk11.storageBuffer16BitAccess; in v3dv_GetPhysicalDeviceFeatures2()1153 vk11.uniformAndStorageBuffer16BitAccess; in v3dv_GetPhysicalDeviceFeatures2()1154 features->storagePushConstant16 = vk11.storagePushConstant16; in v3dv_GetPhysicalDeviceFeatures2()1155 features->storageInputOutput16 = vk11.storageInputOutput16; in v3dv_GetPhysicalDeviceFeatures2()1160 features->multiview = vk11.multiview; in v3dv_GetPhysicalDeviceFeatures2()1161 features->multiviewGeometryShader = vk11.multiviewGeometryShader; in v3dv_GetPhysicalDeviceFeatures2()1162 features->multiviewTessellationShader = vk11.multiviewTessellationShader; in v3dv_GetPhysicalDeviceFeatures2()1167 features->protectedMemory = vk11.protectedMemory; in v3dv_GetPhysicalDeviceFeatures2()[all …]
49 VkPhysicalDeviceVulkan11Properties& vk11; member
49 VkPhysicalDeviceVulkan11Features& vk11; member