Searched refs:vs_mask (Results 1 – 1 of 1) sorted by relevance
1048 const uint16_t vs_mask = sampler_mask | context->enabled_samplers_mask_vs; in update_textures_and_samplers() local1049 context->bound_samplers_mask_vs = vs_mask; in update_textures_and_samplers()1050 num_textures = util_last_bit(vs_mask) + 1; in update_textures_and_samplers()1080 u_foreach_bit(i, BITFIELD_MASK(num_textures) & ~vs_mask) in update_textures_and_samplers()