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Searched refs:vs_out_viewport (Results 1 – 9 of 9) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/r600/
Dr600_shader.h100 boolean vs_out_viewport; member
Dr600_dump.c115 PRINT_UINT_MEMBER(vs_out_viewport); in print_shader_info()
Dr600_state_common.c1591 current->shader.vs_out_viewport != rctx->clip_misc_state.vs_out_viewport) { in r600_update_clip_state()
1596 rctx->clip_misc_state.vs_out_viewport = current->shader.vs_out_viewport; in r600_update_clip_state()
2057 S_028AB4_REUSE_OFF(state->vs_out_viewport)); in r600_emit_clip_misc_state()
Dr600_pipe.h173 boolean vs_out_viewport; /* from vertex shader */ member
Dr600_state.c2648 S_02881C_USE_VTX_VIEWPORT_INDX(rshader->vs_out_viewport); in r600_update_vs_state()
Devergreen_state.c3656 S_02881C_USE_VTX_VIEWPORT_INDX(rshader->vs_out_viewport) | in evergreen_update_vs_state()
Dr600_shader.c1134 ctx->shader->vs_out_viewport = 1; in tgsi_declaration()
2774 ctx.shader->vs_out_viewport = 1; in generate_gs_copy_shader()
/third_party/mesa3d/src/gallium/drivers/r600/sfn/
Dsfn_vertexstageexport.cpp196 m_proc.sh_info().vs_out_viewport = 1; in emit_varying_pos()
486 m_proc.sh_info().vs_out_viewport = 1; in do_store_output()
Dsfn_shader_geometry.cpp137 sh_info().vs_out_viewport = 1; in process_store_output()