Searched refs:width_oow (Results 1 – 1 of 1) sorted by relevance
762 float width_oow = texture->width * oow; in lp_linear_init_sampler() local764 float fdsdx = dsdx * width_oow; in lp_linear_init_sampler()765 float fdsdy = dsdy * width_oow; in lp_linear_init_sampler()779 s0 * width_oow); in lp_linear_init_sampler()