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Searched refs:window_rect (Results 1 – 22 of 22) sorted by relevance

/third_party/cef/tests/cefclient/browser/
Dwindow_test_runner_win.cc54 CefRect window_rect(x, y, width, height); in SetPosImpl() local
55 WindowTestRunner::ModifyBounds(display_rect, window_rect); in SetPosImpl()
60 placement.rcNormalPosition.left = window_rect.x; in SetPosImpl()
61 placement.rcNormalPosition.right = window_rect.x + window_rect.width; in SetPosImpl()
62 placement.rcNormalPosition.top = window_rect.y; in SetPosImpl()
63 placement.rcNormalPosition.bottom = window_rect.y + window_rect.height; in SetPosImpl()
68 ::SetWindowPos(root_hwnd, nullptr, window_rect.x, window_rect.y, in SetPosImpl()
69 window_rect.width, window_rect.height, SWP_NOZORDER); in SetPosImpl()
Dwindow_test_runner_mac.mm55 CefRect window_rect(x, y, width, height);
56 ModifyBounds(display_rect, window_rect);
59 newRect.origin.x = window_rect.x;
60 newRect.origin.y = frame.size.height - window_rect.height - window_rect.y;
61 newRect.size.width = window_rect.width;
62 newRect.size.height = window_rect.height;
Dwindow_test_runner_gtk.cc64 CefRect window_rect(x, y, width, height); in SetPosImpl() local
65 WindowTestRunner::ModifyBounds(display_rect, window_rect); in SetPosImpl()
67 gdk_window_move_resize(gdk_window, window_rect.x, window_rect.y, in SetPosImpl()
68 window_rect.width, window_rect.height); in SetPosImpl()
Droot_window_win.cc357 RECT window_rect = start_rect_; in CreateRootWindow() local
358 ::AdjustWindowRectEx(&window_rect, dwStyle, with_controls_, dwExStyle); in CreateRootWindow()
362 width = window_rect.right - window_rect.left; in CreateRootWindow()
363 height = window_rect.bottom - window_rect.top; in CreateRootWindow()
Droot_window_mac.mm387 NSRect window_rect =
396 initWithContentRect:window_rect
443 button_rect.origin.y = window_rect.size.height - URLBAR_HEIGHT +
Dbrowser_window_osr_mac.mm1741 NSRect window_rect = NSMakeRect(rect.x, rect.y, rect.width, rect.height);
1743 [[BrowserOpenGLView alloc] initWithFrame:window_rect
/third_party/mesa3d/src/gallium/frontends/wgl/
Dstw_framebuffer.c129 RECT window_rect; in stw_framebuffer_get_size() local
172 GetWindowRect(fb->hWnd, &window_rect)) { in stw_framebuffer_get_size()
173 fb->client_rect.left = client_pos.x - window_rect.left; in stw_framebuffer_get_size()
174 fb->client_rect.top = client_pos.y - window_rect.top; in stw_framebuffer_get_size()
187 window_rect.left, window_rect.top, in stw_framebuffer_get_size()
188 window_rect.right, window_rect.bottom); in stw_framebuffer_get_size()
/third_party/cef/libcef/browser/native/
Dbrowser_platform_delegate_native_mac.mm176 NSRect window_rect = {
181 if (window_rect.size.width == 0)
182 window_rect.size.width = 750;
183 if (window_rect.size.height == 0)
184 window_rect.size.height = 750;
188 contentRect.size.width = window_rect.size.width;
189 contentRect.size.height = window_rect.size.height;
192 initWithContentRect:window_rect
/third_party/mesa3d/src/gallium/drivers/nouveau/nv50/
Dnv50_state_validate.c290 bool enable = nv50->window_rect.rects > 0 || nv50->window_rect.inclusive; in nv50_validate_window_rects()
299 PUSH_DATA (push, !nv50->window_rect.inclusive); in nv50_validate_window_rects()
301 for (i = 0; i < nv50->window_rect.rects; i++) { in nv50_validate_window_rects()
302 struct pipe_scissor_state *s = &nv50->window_rect.rect[i]; in nv50_validate_window_rects()
Dnv50_surface.c854 struct nv50_window_rect_stateobj window_rect; member
1273 ctx->saved.window_rect = nv50->window_rect; in nv50_blitctx_pre_blit()
1281 nv50->window_rect.rects = in nv50_blitctx_pre_blit()
1283 nv50->window_rect.inclusive = info->window_rectangle_include; in nv50_blitctx_pre_blit()
1284 if (nv50->window_rect.rects) in nv50_blitctx_pre_blit()
1285 memcpy(nv50->window_rect.rect, info->window_rectangles, in nv50_blitctx_pre_blit()
1286 sizeof(struct pipe_scissor_state) * nv50->window_rect.rects); in nv50_blitctx_pre_blit()
1338 nv50->window_rect = blit->saved.window_rect; in nv50_blitctx_post_blit()
Dnv50_context.h206 struct nv50_window_rect_stateobj window_rect; member
Dnv50_state.c1062 nv50->window_rect.inclusive = include; in nv50_set_window_rectangles()
1063 nv50->window_rect.rects = MIN2(num_rectangles, NV50_MAX_WINDOW_RECTANGLES); in nv50_set_window_rectangles()
1064 memcpy(nv50->window_rect.rect, rectangles, in nv50_set_window_rectangles()
1065 sizeof(struct pipe_scissor_state) * nv50->window_rect.rects); in nv50_set_window_rectangles()
/third_party/mesa3d/src/gallium/drivers/nouveau/nvc0/
Dnvc0_surface.c824 struct nvc0_window_rect_stateobj window_rect; member
1074 ctx->saved.window_rect = nvc0->window_rect; in nvc0_blitctx_pre_blit()
1084 nvc0->window_rect.rects = in nvc0_blitctx_pre_blit()
1086 nvc0->window_rect.inclusive = info->window_rectangle_include; in nvc0_blitctx_pre_blit()
1087 if (nvc0->window_rect.rects) in nvc0_blitctx_pre_blit()
1088 memcpy(nvc0->window_rect.rect, info->window_rectangles, in nvc0_blitctx_pre_blit()
1089 sizeof(struct pipe_scissor_state) * nvc0->window_rect.rects); in nvc0_blitctx_pre_blit()
1151 nvc0->window_rect = blit->saved.window_rect; in nvc0_blitctx_post_blit()
Dnvc0_state_validate.c451 bool enable = nvc0->window_rect.rects > 0 || nvc0->window_rect.inclusive; in nvc0_validate_window_rects()
458 IMMED_NVC0(push, NVC0_3D(CLIP_RECTS_MODE), !nvc0->window_rect.inclusive); in nvc0_validate_window_rects()
460 for (i = 0; i < nvc0->window_rect.rects; i++) { in nvc0_validate_window_rects()
461 struct pipe_scissor_state *s = &nvc0->window_rect.rect[i]; in nvc0_validate_window_rects()
Dnvc0_context.h250 struct nvc0_window_rect_stateobj window_rect; member
Dnvc0_state.c986 nvc0->window_rect.inclusive = include; in nvc0_set_window_rectangles()
987 nvc0->window_rect.rects = MIN2(num_rectangles, NVC0_MAX_WINDOW_RECTANGLES); in nvc0_set_window_rectangles()
988 memcpy(nvc0->window_rect.rect, rectangles, in nvc0_set_window_rectangles()
989 sizeof(struct pipe_scissor_state) * nvc0->window_rect.rects); in nvc0_set_window_rectangles()
/third_party/flutter/skia/third_party/externals/imgui/
Dimgui_widgets.cpp725 const ImRect window_rect = window->Rect(); in Scrollbar() local
728 …Pos.x + border_size, window_rect.Max.y - style.ScrollbarSize, window_rect.Max.x - other_scrollbar_… in Scrollbar()
729 …: ImRect(window_rect.Max.x - style.ScrollbarSize, window->Pos.y + border_size, window_rect.Max.x -… in Scrollbar()
812 ….Min.y, ImMin(ImLerp(bb.Min.x, bb.Max.x, grab_v_norm) + grab_h_pixels, window_rect.Max.x), bb.Max.… in Scrollbar()
814 …orm), bb.Max.x, ImMin(ImLerp(bb.Min.y, bb.Max.y, grab_v_norm) + grab_h_pixels, window_rect.Max.y)); in Scrollbar()
Dimgui.cpp7397 …ImRect window_rect(window->InnerMainRect.Min - ImVec2(1, 1), window->InnerMainRect.Max + ImVec2(1,… in NavScrollToBringItemIntoView() local
7399 if (window_rect.Contains(item_rect)) in NavScrollToBringItemIntoView()
7403 if (window->ScrollbarX && item_rect.Min.x < window_rect.Min.x) in NavScrollToBringItemIntoView()
7408 else if (window->ScrollbarX && item_rect.Max.x >= window_rect.Max.x) in NavScrollToBringItemIntoView()
7413 if (item_rect.Min.y < window_rect.Min.y) in NavScrollToBringItemIntoView()
7418 else if (item_rect.Max.y >= window_rect.Max.y) in NavScrollToBringItemIntoView()
/third_party/mesa3d/src/imgui/
Dimgui_widgets.cpp737 const ImRect window_rect = window->Rect(); in Scrollbar() local
740 …Pos.x + border_size, window_rect.Max.y - style.ScrollbarSize, window_rect.Max.x - other_scrollbar_… in Scrollbar()
741 …: ImRect(window_rect.Max.x - style.ScrollbarSize, window->Pos.y + border_size, window_rect.Max.x -… in Scrollbar()
836 ….Min.y, ImMin(ImLerp(bb.Min.x, bb.Max.x, grab_v_norm) + grab_h_pixels, window_rect.Max.x), bb.Max.… in Scrollbar()
838 …orm), bb.Max.x, ImMin(ImLerp(bb.Min.y, bb.Max.y, grab_v_norm) + grab_h_pixels, window_rect.Max.y)); in Scrollbar()
Dimgui.cpp7542 …ImRect window_rect(window->InnerMainRect.Min - ImVec2(1, 1), window->InnerMainRect.Max + ImVec2(1,… in NavScrollToBringItemIntoView() local
7544 if (window_rect.Contains(item_rect)) in NavScrollToBringItemIntoView()
7548 if (window->ScrollbarX && item_rect.Min.x < window_rect.Min.x) in NavScrollToBringItemIntoView()
7553 else if (window->ScrollbarX && item_rect.Max.x >= window_rect.Max.x) in NavScrollToBringItemIntoView()
7558 if (item_rect.Min.y < window_rect.Min.y) in NavScrollToBringItemIntoView()
7563 else if (item_rect.Max.y >= window_rect.Max.y) in NavScrollToBringItemIntoView()
/third_party/skia/third_party/externals/imgui/
Dimgui.cpp8010 ImRect window_rect(window->InnerRect.Min - ImVec2(1, 1), window->InnerRect.Max + ImVec2(1, 1)); in ScrollToRectEx() local
8024 …const bool fully_visible_x = item_rect.Min.x >= window_rect.Min.x && item_rect.Max.x <= window_rec… in ScrollToRectEx()
8025 …const bool fully_visible_y = item_rect.Min.y >= window_rect.Min.y && item_rect.Max.y <= window_rec… in ScrollToRectEx()
8026 const bool can_be_fully_visible_x = item_rect.GetWidth() <= window_rect.GetWidth(); in ScrollToRectEx()
8027 const bool can_be_fully_visible_y = item_rect.GetHeight() <= window_rect.GetHeight(); in ScrollToRectEx()
8031 if (item_rect.Min.x < window_rect.Min.x || !can_be_fully_visible_x) in ScrollToRectEx()
8033 else if (item_rect.Max.x >= window_rect.Max.x) in ScrollToRectEx()
8044 if (item_rect.Min.y < window_rect.Min.y || !can_be_fully_visible_y) in ScrollToRectEx()
8046 else if (item_rect.Max.y >= window_rect.Max.y) in ScrollToRectEx()
/third_party/chromium/patch/
D0003-3.2-Beta3-1115.patch72793 window_rect, frame, opener_frame);