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Searched refs:withResolve (Results 1 – 9 of 9) sorted by relevance

/third_party/skia/src/gpu/vk/
DGrVkRenderTarget.cpp280 bool withResolve, in compatibleRenderPassHandle() argument
287 this->getFramebuffer(withResolve, withStencil, selfDepFlags, loadFromResolve); in compatibleRenderPassHandle()
295 const GrVkRenderPass* GrVkRenderTarget::getSimpleRenderPass(bool withResolve, in getSimpleRenderPass() argument
304 this->getFramebuffer(withResolve, withStencil, selfDepFlags, loadFromResolve); in getSimpleRenderPass()
313 GrVkRenderTarget::createSimpleRenderPass(bool withResolve, in createSimpleRenderPass() argument
323 this, &handle, withResolve, withStencil, selfDepFlags, in createSimpleRenderPass()
329 const GrVkFramebuffer* GrVkRenderTarget::getFramebuffer(bool withResolve, in getFramebuffer() argument
334 renderpass_features_to_index(withResolve, withStencil, selfDepFlags, loadFromResolve); in getFramebuffer()
340 this->createFramebuffer(withResolve, withStencil, selfDepFlags, loadFromResolve); in getFramebuffer()
344 void GrVkRenderTarget::createFramebuffer(bool withResolve, in createFramebuffer() argument
[all …]
DGrVkRenderTarget.h44 const GrVkFramebuffer* getFramebuffer(bool withResolve,
86 bool withResolve,
91 bool withResolve,
105 bool withResolve,
148 createSimpleRenderPass(bool withResolve,
152 void createFramebuffer(bool withResolve,
DGrVkOpsRenderPass.cpp69 bool withResolve = fCurrentRenderPass->hasResolveAttachment(); in setAttachmentLayouts() local
93 if (withResolve) { in setAttachmentLayouts()
529 bool withResolve = fFramebuffer->resolveAttachment(); in addAdditionalRenderPass() local
537 withResolve && fCurrentRenderPass->loadFromResolve() != LoadFromResolve::kLoad; in addAdditionalRenderPass()
544 if (withResolve) { in addAdditionalRenderPass()
556 auto fb = vkRT->getFramebuffer(withResolve, withStencil, fSelfDependencyFlags, loadFromResolve); in addAdditionalRenderPass()
DGrVkResourceProvider.h73 bool withResolve,
97 bool withResolve,
DGrVkResourceProvider.cpp113 bool withResolve, in findCompatibleRenderPass() argument
121 target->getAttachmentsDescriptor(&attachmentsDesc, &attachmentFlags, withResolve, withStencil); in findCompatibleRenderPass()
185 bool withResolve, in findRenderPass() argument
192 *pRPHandle = target->compatibleRenderPassHandle(withResolve, withStencil, selfDepFlags, in findRenderPass()
DGrVkGpu.cpp343 bool withResolve = false; in onGetOpsRenderPass() local
347 withResolve = true; in onGetOpsRenderPass()
362 auto fb = vkRT->getFramebuffer(withResolve, SkToBool(stencil), selfDepFlags, in onGetOpsRenderPass()
/third_party/skia/src/gpu/mtl/
DGrMtlRenderTarget.mm120 const GrMtlFramebuffer* GrMtlRenderTarget::getFramebuffer(bool withResolve,
123 renderpass_features_to_index(withResolve, withStencil);
130 GrMtlAttachment* resolve = withResolve ? this->resolveAttachment() : nullptr;
DGrMtlRenderTarget.h57 const GrMtlFramebuffer* getFramebuffer(bool withResolve,
DGrMtlGpu.mm158 bool withResolve = false;
164 withResolve = true;
168 sk_ref_sp(mtlRT->getFramebuffer(withResolve, SkToBool(stencil)));