Searched refs:withResolve (Results 1 – 9 of 9) sorted by relevance
/third_party/skia/src/gpu/vk/ |
D | GrVkRenderTarget.cpp | 280 bool withResolve, in compatibleRenderPassHandle() argument 287 this->getFramebuffer(withResolve, withStencil, selfDepFlags, loadFromResolve); in compatibleRenderPassHandle() 295 const GrVkRenderPass* GrVkRenderTarget::getSimpleRenderPass(bool withResolve, in getSimpleRenderPass() argument 304 this->getFramebuffer(withResolve, withStencil, selfDepFlags, loadFromResolve); in getSimpleRenderPass() 313 GrVkRenderTarget::createSimpleRenderPass(bool withResolve, in createSimpleRenderPass() argument 323 this, &handle, withResolve, withStencil, selfDepFlags, in createSimpleRenderPass() 329 const GrVkFramebuffer* GrVkRenderTarget::getFramebuffer(bool withResolve, in getFramebuffer() argument 334 renderpass_features_to_index(withResolve, withStencil, selfDepFlags, loadFromResolve); in getFramebuffer() 340 this->createFramebuffer(withResolve, withStencil, selfDepFlags, loadFromResolve); in getFramebuffer() 344 void GrVkRenderTarget::createFramebuffer(bool withResolve, in createFramebuffer() argument [all …]
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D | GrVkRenderTarget.h | 44 const GrVkFramebuffer* getFramebuffer(bool withResolve, 86 bool withResolve, 91 bool withResolve, 105 bool withResolve, 148 createSimpleRenderPass(bool withResolve, 152 void createFramebuffer(bool withResolve,
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D | GrVkOpsRenderPass.cpp | 69 bool withResolve = fCurrentRenderPass->hasResolveAttachment(); in setAttachmentLayouts() local 93 if (withResolve) { in setAttachmentLayouts() 529 bool withResolve = fFramebuffer->resolveAttachment(); in addAdditionalRenderPass() local 537 withResolve && fCurrentRenderPass->loadFromResolve() != LoadFromResolve::kLoad; in addAdditionalRenderPass() 544 if (withResolve) { in addAdditionalRenderPass() 556 auto fb = vkRT->getFramebuffer(withResolve, withStencil, fSelfDependencyFlags, loadFromResolve); in addAdditionalRenderPass()
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D | GrVkResourceProvider.h | 73 bool withResolve, 97 bool withResolve,
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D | GrVkResourceProvider.cpp | 113 bool withResolve, in findCompatibleRenderPass() argument 121 target->getAttachmentsDescriptor(&attachmentsDesc, &attachmentFlags, withResolve, withStencil); in findCompatibleRenderPass() 185 bool withResolve, in findRenderPass() argument 192 *pRPHandle = target->compatibleRenderPassHandle(withResolve, withStencil, selfDepFlags, in findRenderPass()
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D | GrVkGpu.cpp | 343 bool withResolve = false; in onGetOpsRenderPass() local 347 withResolve = true; in onGetOpsRenderPass() 362 auto fb = vkRT->getFramebuffer(withResolve, SkToBool(stencil), selfDepFlags, in onGetOpsRenderPass()
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/third_party/skia/src/gpu/mtl/ |
D | GrMtlRenderTarget.mm | 120 const GrMtlFramebuffer* GrMtlRenderTarget::getFramebuffer(bool withResolve, 123 renderpass_features_to_index(withResolve, withStencil); 130 GrMtlAttachment* resolve = withResolve ? this->resolveAttachment() : nullptr;
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D | GrMtlRenderTarget.h | 57 const GrMtlFramebuffer* getFramebuffer(bool withResolve,
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D | GrMtlGpu.mm | 158 bool withResolve = false; 164 withResolve = true; 168 sk_ref_sp(mtlRT->getFramebuffer(withResolve, SkToBool(stencil)));
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