Searched refs:x_block (Results 1 – 1 of 1) sorted by relevance
1024 glw::GLint x_block = 1; in check() local1030 x_block = 4; in check()1033 …size = static_cast<glw::GLsizei>((width / x_block) * (height / y_block) * depth * number_of_compon… in check()1072 for (glw::GLint i = 0; i < width / x_block; ++i) in check()1077 (i + (x_offset / x_block)) * number_of_components + in check()1078 (j + (y_offset / y_block)) * s_texture_data_width / x_block * number_of_components + in check()1079 (k + z_offset) * s_texture_data_width / x_block * s_texture_data_height / y_block * in check()1084 i * number_of_components + j * width / x_block * number_of_components + in check()1085 k * width / x_block * height / y_block * number_of_components + c; in check()