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Searched refs:xfbBuffers (Results 1 – 4 of 4) sorted by relevance

/third_party/glslang/glslang/MachineIndependent/
DlinkValidate.cpp227 for (size_t b = 0; b < xfbBuffers.size(); ++b) { in mergeModes()
228 if (xfbBuffers[b].stride == TQualifier::layoutXfbStrideEnd) in mergeModes()
229 xfbBuffers[b].stride = unit.xfbBuffers[b].stride; in mergeModes()
230 else if (xfbBuffers[b].stride != unit.xfbBuffers[b].stride) in mergeModes()
232xfbBuffers[b].implicitStride = std::max(xfbBuffers[b].implicitStride, unit.xfbBuffers[b].implicitS… in mergeModes()
233 if (unit.xfbBuffers[b].contains64BitType) in mergeModes()
234 xfbBuffers[b].contains64BitType = true; in mergeModes()
235 if (unit.xfbBuffers[b].contains32BitType) in mergeModes()
236 xfbBuffers[b].contains32BitType = true; in mergeModes()
237 if (unit.xfbBuffers[b].contains16BitType) in mergeModes()
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Dlocalintermediate.h339 xfbBuffers.resize(TQualifier::layoutXfbBufferEnd);
778 if (xfbBuffers[buffer].stride != TQualifier::layoutXfbStrideEnd) in setXfbBufferStride()
779 return xfbBuffers[buffer].stride == stride; in setXfbBufferStride()
780 xfbBuffers[buffer].stride = stride; in setXfbBufferStride()
783 unsigned getXfbStride(int buffer) const { return xfbBuffers[buffer].stride; } in getXfbStride()
1012 std::vector<TXfbBuffer> xfbBuffers; // all the data we need to track per xfb buffer variable
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DTransformFeedbackVk.cpp113 const std::vector<gl::OffsetBindingPointer<gl::Buffer>> &xfbBuffers = in addFramebufferDependency() local
127 const gl::OffsetBindingPointer<gl::Buffer> &bufferBinding = xfbBuffers[bufferIndex]; in addFramebufferDependency()
140 const std::vector<gl::OffsetBindingPointer<gl::Buffer>> &xfbBuffers = in updateDescriptorSet() local
157 const gl::OffsetBindingPointer<gl::Buffer> &bufferBinding = xfbBuffers[bufferIndex]; in updateDescriptorSet()
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
DTransformFeedbackTest.cpp3723 std::array<GLBuffer, kCapturedVaryingsCount> xfbBuffers; in TEST_P() local
3727 glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, xfbBuffers[index]); in TEST_P()
3730 glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, index, xfbBuffers[index]); in TEST_P()
3741 glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, xfbBuffers[index]); in TEST_P()