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Searched refs:NumViewports (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/gallium/frontends/d3d10umd/
DRasterizer.cpp52 UINT NumViewports, // IN in SetViewports() argument
54 __in_ecount (NumViewports) const D3D10_DDI_VIEWPORT *pViewports) // IN in SetViewports()
61 ASSERT(NumViewports + ClearViewports <= in SetViewports()
64 for (UINT i = 0; i < NumViewports; ++i) { in SetViewports()
84 memset(states + NumViewports, 0, in SetViewports()
87 pipe->set_viewport_states(pipe, 0, NumViewports + ClearViewports, in SetViewports()
DRasterizer.h39 D3D10DDI_HDEVICE hDevice, UINT NumViewports, UINT ClearViewports,
40 __in_ecount (NumViewports) const D3D10_DDI_VIEWPORT *pViewports);